Proto-mahjong › Chinese classical › Shanghai / Hong Kong new style › Hong Kong old style › Taiwanese style
Taiwanese style
16-tile hand, 1980s
Sources
The documents this entry rests on, as published. Each can be opened and checked; nothing in this part is anybody’s reading of them.
Guide Sloper, Tom. "FAQ 2b: Identifying a Mah-Jongg Variant." Sloperama. supporting checked 2026-09-18
https://www.sloperama.com/mjfaq/mjfaq02b.html
chart’s note Tile counts, hand sizes, flower handling and scoring for roughly 50 named variants. Primary source for most leaf nodes in this chart.
for this variant The catalogue entry the chart's counts come from: 144 tiles, 16 in hand. Its 'Dragon Chang' is Dragon Shiang-yu Chang (張襄玉, pen name 張子房), author of Wonderful Taiwan Mah Jong (Taipei, 2003), whose own essay is now read
Also cited on: Chinese archaic, Late Qing style, Chinese pre-classical, Chinese classical, Shanghai / Hong Kong new style, Hong Kong old style and 45 more · bibliography #1
Encyclopedia Mahjong Wiki. "Taiwanese Overview." mahjong.wikidot.com. canonical checked 2026-09-18
http://mahjong.wikidot.com/rules:taiwanese-overview
chart’s note Cited as the source for individual nodes in the chart's node table. Carries no bibliography or per-claim citations of its own; see the appendix on tracing the wiki.
for this variant The observation of 2026-09-18: the chart's canonical source. Its 5-tai minimum, 300-tai maximum and dead wall of 16 are not on the page as read on 2026-10-09, whose infobox gives minimum 1 tai, no maximum and a dead wall that varies; see corrections
Also cited on: Hong Kong Taiwanese · bibliography #44
Encyclopedia Wikipedia. "Mahjong." cross-check checked 2026-09-18
https://en.wikipedia.org/wiki/Mahjong
AI summary The main article's regional-variations section, which describes most branches of this tree independently of the chart's own sources.
for this variant The general article's note on Taiwanese play. Its 'several winners on one discard' is a house option, not a defining feature: Chinese Wikibooks says there is none unless agreed, and the Mahjong Wiki gives 'Varies'. Secondary and uncited on these points
Also cited on: Proto-mahjong, Chinese classical, Hong Kong old style, Nanyang variants, Singapore style, Malaysian 4-player and 10 more · bibliography #54
Encyclopedia Wikipedia. "Scoring in Mahjong." cross-check checked 2026-09-18
https://en.wikipedia.org/wiki/Scoring_in_Mahjong
AI summary Comparative scoring across Hong Kong, Chinese Classical and Taiwanese systems, including the range of minimum-point conventions and the Mandarin and Cantonese terms for a scoreless hand.
for this variant Contrasts Taiwanese linear tai with Hong Kong doubling. A clear statement of the scoring model; secondary.
Also cited on: Chinese classical, Modern HKOS, Nanyang variants, Singapore style, Zung Jung, Tui Dao Hu · bibliography #55
Historical Tow, Julius Su (J. S. Tow). The Outline of Mah Jong: How to Play and How to Win, the Real Chinese Methods. New York: Pacific Printing Co., 1924. Scanned at the Internet Archive. cross-check checked 2026-09-28
https://archive.org/details/outlineofmahjong00towj
AI summary A Chinese author's account of the classical game (the Leader pays and receives double, the losers settle among themselves, a limit of 300 to 600), with footnotes and an appendix of regional variations: Shanghai and Ningbo single-tier walls of 21 with 13 counted out to each player, a base of 10 'quite common in Shanghai' against the usual 20, all-pung hands worth only 10 extra in Shanghai instead of a double, and a 16-tile game in Fukien.
for this variant The earliest dated witness to sixteen-tile play: Fukien in 1924. Chang's account (2022), which traces the Taiwanese game to Xiamen and Zhangzhou, now points the same way, against a Guangdong or Hong Kong origin
Also cited on: Chinese classical, Shanghai / Hong Kong new style · bibliography #129
Commercial 慧邦科技 Gamesofa Inc. (Taipei). 《神來也16張麻將》: 神來也麻將台數簡表 and 麻將基本規則及玩法說明 (tai table; basic rules). gamesofa.com. cross-check checked 2026-09-28
https://www.gamesofa.com/mj/?op=rule_guide&topic=k
AI summary A Taiwanese online game's rules for 16-tile mahjong: the basic rules and restrictions, and a full tai table with worked examples, from 屁胡 (0 tai) to 天胡 (24).
for this variant A complete, live tai table from a commercial game, with worked examples. Its values match the IGS column the Mahjong Wiki prints, so it shows what most online players meet.
Only cited here · bibliography #154
Tournament rules 華人麻將競技聯盟 (CML, Chinese Mahjong League). 《賽事規則》: 台灣競技麻將賽事規則 (Taiwanese competition mahjong rules). cml88.com. Undated. cross-check checked 2026-09-28
https://cml88.com/%E8%B3%BD%E4%BA%8B%E8%A6%8F%E5%89%87/
AI summary A Taiwanese league's rules for its three competition games: Taiwanese, the Chinese Official rules (1998, with its own supplementary rules) and Japanese riichi. The Taiwanese rules cover conduct, flowers, calls, kongs, winning, passing a winning tile (過水), the dead-hand penalty (相公), false wins and the order of priority between claims.
for this variant The only competition rules found for the Taiwanese game: conduct and procedure in detail, and a few scoring points (八仙過海 not an instant win, no 七搶一). No tai table.
Only cited here · bibliography #152
Commercial GameTower (gametower.com.tw). 《明星三缺一》: 麻將介紹及教戰 (Mahjong introduction and tactics). cross-check checked 2026-09-28
https://www.gametower.com.tw/Games/Freeplay/MJ/Star31/Data/i_ingame-mjintro.aspx
AI summary The in-game introduction to the online game 明星三缺一 (Star 3-lack-1): a short history, the difference between Taiwanese 16-tile and Guangdong 13-tile play, and the tile sets of each.
for this variant A commercial game's one-paragraph history. Its claim that 16 tiles evolved from Guangdong's 13 is unsourced, recurs nearly word for word on FunTown's rules page, and is at odds with Tow's 1924 Fukien and Chang's Xiamen-Zhangzhou account
Only cited here · bibliography #155
Encyclopedia Mahjong Wiki. "Hong Kong Old Style Overview." supporting checked 2026-10-09
http://mahjong.wikidot.com/rules:hong-kong-old-style-overview
chart’s note The 1950s simplification, removal of fu, the 1970s 3-3 system, and the late-1980s split into Taiwanese and Guangdong styles.
for this variant The chart's own reference and the only source for its '1980s'. It dates a change of scoring in rulesets descended from Hong Kong's 13-tile game, not the sixteen-tile game, which Tow found in Fukien in 1924 and Chang places in Taiwan before 1949
Also cited on: Hong Kong old style, Modern HKOS, Guangdong style, Guangdong MCR / GMCR · bibliography #8
Encyclopedia Chinese Wikipedia: 台灣麻將 (Taiwanese mahjong). cross-check checked 2026-10-09
https://zh.wikipedia.org/wiki/%E5%8F%B0%E7%81%A3%E9%BA%BB%E5%B0%87
AI summary A short article on the sixteen-tile game commonly played in Taiwan: eight scored flowers, a 16-tai (or 24-tai) limit, base plus tai settled three times over on a self-draw, and repeat dealerships as the heart of the game. It gives the Taiwanese Hokkien name 麻雀 (muâ-tshiok). It has been tagged unreferenced and original research since March 2015. Read through the API on 2026-10-09.
for this variant The encyclopedia article on the node, independent of the chart: it confirms 16 tiles, flowers, tai and base plus tai. Uncited, and its 16-tai limit disagrees with the Mahjong Wiki's 'no maximum'
Only cited here · bibliography #432
Guide Wikibooks (Chinese). 〈臺灣麻將〉 (Taiwanese mahjong). zh.wikibooks.org. cross-check checked 2026-10-09
https://zh.wikibooks.org/wiki/%E8%87%BA%E7%81%A3%E9%BA%BB%E5%B0%87
AI summary A collaborative rules text for the sixteen-tile game: equipment, seating, building and dealing, flower replacement, exhaustive draws, winning, 過水, settlement as base plus tai, and a tai table. It often notes where practice differs around Taiwan, for example that play without flowers is commoner in the south. Mostly uncited.
for this variant The fullest free rules text read, independent of the chart. It confirms base plus tai and the 144-tile set, and contradicts Wikipedia's 'several winners on one discard' as a default
Only cited here · bibliography #433
Encyclopedia Japanese Wikipedia: 台湾麻雀 (Taiwanese mahjong). cross-check checked 2026-10-09
https://ja.wikipedia.org/wiki/%E5%8F%B0%E6%B9%BE%E9%BA%BB%E9%9B%80
AI summary The Japanese article, set out as the differences from Japanese riichi: eight flowers and three dice, 16 tiles out on 17, sixteen tiles left unplayed, a full four-wind game, additive tai and 過水. It says there is no standard ruleset and that a 'Taiwan New Chapter' ruleset is one person's invention. Unreferenced.
for this variant An independent encyclopedia account that agrees on the defining facts and, with Wikibooks, on southern play without flowers. Read under the Wikipedia channel; Japanese is not a language the game is organised in
Only cited here · bibliography #434
Guide 張子房 (Chang Shiang-yu 張襄玉, 'Dragon' Chang). 「麻將的故事」(上、中、下) (The story of mahjong, parts 1-3). Medium, 11-12 May 2022 (signed February 2022). cross-check checked 2026-10-09
https://medium.com/feed/@ashiangdragonchang
AI summary A memoir-essay by the author of Wonderful Taiwan Mah Jong (2003), a former honorary president of 社團法人中華麻將協會 who played for Taiwan at the 2002 World Mahjong Championship and the European championships. It covers the 1920s craze in the West, Japan and the 1998 Chinese Official rules. Part 2 traces Taiwan's sixteen-tile game to Xiamen and Zhangzhou and says the 1949 migrants took it up in place of their home 13-tile games. Unsourced. Medium refuses plain requests for the article pages (403), so it was read through the author's RSS feed.
for this variant A player-author's unsourced account, and the only source read that puts the sixteen-tile game in Taiwan before 1949 and traces it to southern Fujian. It agrees with Tow's 1924 Fukien and contradicts reading the chart's 1980s as an origin. Chang is the 'Dragon Chang' Sloper lists
Only cited here · bibliography #435
Commercial 戲谷 FunTown. 《新戲谷麻將》: 16張麻將玩法 (16-tile mahjong rules). mjonline.com.tw. cross-check checked 2026-10-09
https://www.mjonline.com.tw/intro/intro5.html
AI summary An online game's rules page for Taiwanese sixteen-tile mahjong: the tiles and flowers, seating, dealing, flower replacement, calls, the exhaustive draw with sixteen tiles left, and settlement as a base (底) plus so much per tai, with a worked example. It opens with a one-paragraph history that matches GameTower's almost word for word.
for this variant A second commercial rules page, independent of the chart, with a worked example of base plus tai. Its history is GameTower's sentence again, so on origin the two count as one unsourced claim
Only cited here · bibliography #438
Forum youtien (恆萃工坊). 「Fw: [分享] 我家的麻將規則」 (Our family's mahjong rules). PTT, MJ board, 25 July 2017, reposting 「胡家十三張麻將」, first posted 14 February 2005. cross-check checked 2026-10-09
https://www.ptt.cc/bbs/MJ/M.1500978380.A.5EC.html
AI summary A player writes up the 13-tile rules his grandparents' generation brought to Taiwan and played for decades with colleagues and neighbours: 136 tiles with no flowers, 番 instead of 台, and play to the last tile. He contrasts them with the sixteen-tile Taiwanese and Guangdong thirteen-tile games most people play now.
for this variant A first-hand forum witness that a mainland family kept 13-tile play in Taiwan after arriving, consistent with Chang's account that the migrants' home games were 13-tile. Anecdotal, one family
Only cited here · bibliography #439
Law 臺灣臺北地方檢察署 (Taipei District Prosecutors Office). 陳品妤, 「小賭怡情不可以嗎?淺談麻將與刑法賭博罪」 (Is a small bet for fun not allowed? Mahjong and the Criminal Code's gambling offence). 生活與法律, 6 February 2024. cross-check checked 2026-09-28
https://www.tpc.moj.gov.tw/292885/976681/661783/1147551/post
AI summary A prosecutor's plain-language explainer, prompted by a raid on a mahjong 'leisure hall'. It quotes Criminal Code arts. 266 and 268 and applies them to mahjong played in open-door 'associations' and halls, at home, and online.
for this variant The law as a prosecutor applies it to mahjong; the statutes it quotes are now read at the official database. Its 'fined under the Social Order Maintenance Act' for home games is broader than art. 84's text, which names a non-public professional gambling place
Only cited here · bibliography #153
Encyclopedia Chinese Wikipedia: 十六張麻將 (Sixteen-tile mahjong). cross-check checked 2026-09-28
https://zh.wikipedia.org/zh-tw/%E5%8D%81%E5%85%AD%E5%BC%B5%E9%BA%BB%E5%B0%87
AI summary A short article listing the sixteen-tile games (Fuzhou, Taiwanese, Fujian, Hong Kong 16-tile) and places where 16-tile play is or was found, citing a Japanese history site.
for this variant A short list of where sixteen-tile games are played. Useful for placing Taiwanese play among its Fujian relatives; its Beijing and Tianjin entries rest on an email to Asami Ryō citing a 1941 book.
Only cited here · bibliography #156
Guide Asami Ryō 浅見了. 「(14)十六張麻将」 (Sixteen-tile mahjong). 麻雀祭都. cross-check checked 2026-10-06
https://mjradio.web.fc2.com/majansite-mirror/his14.html
AI summary Asks when the sixteen-tile game reached Taiwan, and reports a correspondent's 2009 forum post that it survives at Jiangdu (Yangzhou), and an email citing a 1941 book, 《麻雀研究》, for its having been widespread around Beijing and Tianjin. Asami Ryō (浅見了, the pen name of Inoue Takashi, died 2015) was a mahjong writer. His site at www9.plala.or.jp/majan/ no longer answers; it is read through the mirror the Mahjong Radio podcast keeps on fc2.
for this variant Shows that Chinese Wikipedia's 'formerly Beijing and Tianjin' is second-hand twice over: an informant's email reporting a 1941 book. The book is the source to find.
Only cited here · bibliography #234
Law 中華民國刑法 (Criminal Code of the Republic of China), art. 266. 全國法規資料庫 (Laws and Regulations Database), Ministry of Justice. cross-check checked 2026-10-09
https://law.moj.gov.tw/LawClass/LawSingle.aspx?pcode=C0000001&flno=266
AI summary The general gambling offence: gambling for property in a public place or a place open to the public, or by telecommunications or the internet, is punished with a fine of up to NT$50,000, and stakes 'for temporary amusement' are exempt. It does not name mahjong. Current text, read on 2026-10-09.
for this variant The statute behind the prosecutor's explainer already recorded, read at the official database. It is why Taiwan has no licensed mahjong rooms and no body that issues rules
Only cited here · bibliography #436
Law 社會秩序維護法 (Social Order Maintenance Act), art. 84. 全國法規資料庫 (Laws and Regulations Database), Ministry of Justice. cross-check checked 2026-10-09
https://law.moj.gov.tw/LawClass/LawSingle.aspx?pcode=D0080067&flno=84
AI summary The administrative counterpart to the Criminal Code's gambling offence: gambling for property at a professional gambling place (職業賭博場所) that is not public or open to the public is punished with a fine of up to NT$9,000. It does not name mahjong.
for this variant The administrative provision the prosecutor's explainer invokes for games behind closed doors. Its text reaches a non-public professional gambling place, which is narrower than an ordinary home game
Only cited here · bibliography #437
Analysis
Written by an AI model from the sources above. It is a reading of them, not a source in its own right: every figure in it points back to a numbered source, and where the two disagree, the source is right.
Assessment
- Confidence
- documented a published ruleset or rule description exists and is cited
- Evidence
- corroborated two or more independent sources agree on the facts that define this variant
Cross-comparison
What each source was read to say, set side by side. The numbers are the sources above.
| Source | Tiles | Hand | Flowers | Scoring | Payout |
|---|---|---|---|---|---|
| [1] | 144 | 16, out on 17 | melded instantly when received | count doubles, convert to points | winner only |
| [2] | 144 | 16 | dead wall 16 | pattern; unit tai; minimum 5 tai, maximum 300 tai | — |
| [3] | — | sixteen tiles, against thirteen in other versions | — | — | — |
| [4] | — | — | — | linear, using tai (台), where the winning hand's tai count is multiplied by a factor and added to a base score | — |
| [5] | — | 16 in Fukien | — | — | — |
| [6] | 144 with 8 flowers | 16; five sets and a pair | one tai for a flower matching the seat, two for a full set of four; all eight (八仙過海) 8 tai, robbing the eighth (七搶一) 8 | tai, added: 屁胡 0 (base only); dealer 1, 連N拉N 2N (up to nine repeats); self-draw 1, concealed 1, both 3; half flush 4, flush 8, all pungs 4, four concealed pungs 5, five 8; big four winds 16, big three dragons 8; 天胡 24, 地胡 16, 人胡 8 | base (底) plus tai; the dealer pays one more tai when beaten |
| [7] | — | — | used, replaced from the tail of the wall | — | — |
| [8] | 144 for 16-tile, with 8 flowers; 136 for Guangdong 13-tile | 16, five sets and a pair | — | — | — |
| [2] | 144: numbers, honours and flowers | 16, out on 17 as five sets and a pair; the dealer takes a 17th tile at the deal | declared and replaced from the end of the live wall, like kong replacements | additive; infobox minimum 1 tai, maximum none | winner only; self-draw paid equally by all three, discard by the discarder alone |
| [2] | — | — | — | tai summed; the dealer adds 1 tai, and 2 more for each repeat (Points = Tai + 2C + 1); tai values from IGS and from the LA Mahjong League's 'House Rules' side by side, said to vary wildly between rulesets | self-draw: each opponent pays the winner's points, so three times; discard: the discarder alone pays once. The formula has no base (底) |
| [9] | — | — | — | under 'Late 80s': New Chapter Hong Kong scoring simplified further, fan dropped for an additive system, and these rulesets 'became' Taiwanese Mahjong and Guangdong Style Mahjong | — |
| [10] | — | 16 (also called 臺灣16張麻將) | eight, scored; the article notes that the north plays with flowers | tai; a 16-tai system with the largest hand worth 16 (some play 24); concealed self-draw 3 tai; chows do not count | base plus tai, three times over on a self-draw (all three pay); on a discard the discarder alone pays |
| [11] | 144 with eight flowers (four seasons, four plants); some play without flowers on 136, mostly in the south | 16, out on 17 as five sets and a pair; walls of 18 stacks two high (17 without flowers) | replaced from the back of the wall; own-seat flower 1 tai, a full set of four 2 tai | tai table: dealer 1, repeat dealership 2N+1, concealed 1, self-draw 1, concealed self-draw 3, single wait 1, seat and round wind 1, dragon pung 1, all chows 2, three concealed pungs 2, half flush 4, all pungs 4 | stakes agreed as base and tai (30/10, 200/50); the discarder pays one base plus the tai, and on a self-draw each of the other three pays it |
| [12] | 136 plus eight flowers; three dice | 16, out on 17 as five sets and a pair; sixteen tiles left unplayed | replaced from the dead wall at the deal and in play; southern rules generally use none | tai, added | — |
| [13] | — | 16 in Taiwan; 13 in the home games of the 1949 migrants | — | — | — |
| [14] | 144: 136 plus eight flowers (松蘭竹菊, 春夏秋冬) | 16, out on 17 as five sets and a pair; the dealer takes a 17th tile (開門) | replaced from the back of the wall; a win on a flower replacement counts as 槓上開花, 1 tai | base (底) plus tai; declaring ready (宣告聽牌) adds tai in this game | base plus total tai times the stake per tai: at 50 base and 20 a tai, a 4-tai win off a discard is 130 from the discarder; on a self-draw all three pay |
| [15] | 136, no flowers (the family's game) | 13 | — | — | — |
- [1] books: Amy Lo, Dragon Chang
- [3] features bonuses for dealers and recurring dealerships, and allows multiple players to win from a single discard. Separately notes that holding all eight flowers and seasons is an automatic win with a payout from all players
- [4] contrasts this explicitly with the exponential doubling used in Hong Kong scoring
- [5] Read in scan, three places (the rules' footnotes and a closing list of local differences): 'In Fukien, where 16 tiles are used by each player, four times are required for each player, with only the Leader taking an additional tile from the wall', and in Fukien 'an Un Kong is allowed to be placed on table with all faces down'. One passage reads '16 tiles ... instead of 18', which is probably the scan's error for 13
- [6] Read at the source (live). Also: declared ready (宣告聽牌) 1 tai, 地聽 4; 平胡 2, with a list of waits that do not count; no chow, pung or open kong from the last three tiles
- [7] Read at the source: competition rules without a tai table. Passing a winning tile (過水) bars winning until the player discards; sixteen tiles are left unplayed at the end of the wall; four kongs or four identical winds discarded in a row do not void the hand; 八仙過海 adds 8 tai but is not a win by itself, and there is no 七搶一; the dealer cannot declare 天聽. Penalties are counted in tai and base (底)
- [16] LAW, read at the source: under Criminal Code art. 266, gambling for money in a public place or a place open to the public is an offence (fine up to NT$50,000); art. 268 makes providing a gambling place for profit an offence (up to three years). Mahjong 'associations' and 'leisure halls' without door control are places open to the public. Playing at home is not a criminal offence, but can be fined under the Social Order Maintenance Act; small stakes 'for temporary amusement' are exempt. Online mahjong gambling is an offence. There is no licence for mahjong premises
- [8] States, without a source, that mahjong came to Taiwan from the mainland 'in the early Republic' and 'slowly evolved from Guangdong's thirteen tiles into Taiwan's sixteen'
- [17] Names the sixteen-tile games as Fuzhou, Taiwanese, Fujian and Hong Kong 16-tile; also Jiangdu (Yangzhou), and formerly Beijing and Tianjin. Its source is Asami Ryō's page on sixteen-tile mahjong, cited through a 2017 Wayback capture
- [18] The page Chinese Wikipedia cites, read through the mirror of Asami Ryō's site. Asami wonders whether the sixteen-tile game reached Taiwan before or during Japanese rule, or with the Nationalists, and reports a Shanghai correspondent's 2009 forum post that sixteen-tile fu-counting mahjong survives at Jiangdu (Yangzhou), now mostly scored by a four-fan limit, and an email citing a 1941 book, 《麻雀研究》, for its having been widespread around Beijing and Tianjin
- [2] Read 2026-10-09. Infobox: dead wall varies, replenishing varies, multiple winners on a discard varies, continuous dealer wins yes, concealed kongs hidden. Walls of 18 stacks two high; three dice. The page gives no date and no history for the style and cites nothing
- [2] The wiki's scoring page, read 2026-10-09. The LA league's 'House Rules' are named but not linked
- [9] Read 2026-10-09. An uncited timeline: New Style in the 1920s-50s, Clear Chapter in the 1950s, the 3-3 system in the 1970s, New Chapter in the early 80s, additive Taiwanese and Guangdong styles in the late 80s. It says nothing of the sixteen-tile hand or of Fujian
- [10] Read through the API on 2026-10-09. Gives the Taiwanese Hokkien name 麻雀 (muâ-tshiok, POJ môa-chhiok). Calls the repeat dealership (連莊拉莊) the essence of the game. Tagged unreferenced and original research since March 2015, with no references to follow
- [11] Read 2026-10-09. Unless agreed beforehand there is no double or triple win on one discard: the player nearest in turn takes it. Sixteen tiles (eight stacks) are left at the end, with local variants; on a draw the dealer continues; strict 過水. Four rounds (一將) take about ninety minutes. Cites one web FAQ (ezhula.com) on 過水
- [12] Read through the API on 2026-10-09. There is no standard ruleset; a ruleset called 台灣新章麻將規則 is one person's creation and has not caught on. Called 台麻 in Japan. A game runs all four winds, sixteen hands; no penalty for a hand not ready at a draw. Unreferenced
- [13] Read 2026-10-09 through the author's RSS feed (the article pages answer 403). Chang writes that, by his own inquiries in Xiamen and Zhangzhou, the sixteen-tile game was brought over from there by Taiwanese ancestors. The 1949 migrants, whose home games were mostly 13-tile, took up the 16-tile game in Taiwan, and Taiwanese businessmen later spread it in the mainland. He was honorary president of 社團法人中華麻將協會 and wrote Wonderful Taiwan Mah Jong (2003)
- [19] LAW, read 2026-10-09. Gambling for property in a public place or a place open to the public is fined up to NT$50,000, and so is gambling by telecommunications or the internet. Stakes of things for temporary amusement are exempt. The article does not name mahjong
- [20] LAW, read 2026-10-09. Gambling for property at a professional gambling place (職業賭博場所) that is not public or open to the public is fined up to NT$9,000. The article does not name mahjong
- [14] Read 2026-10-09. Sixteen tiles (eight stacks) are left unplayed; after a drawn hand the dealer continues. Opens with an unsourced history: mahjong came from the mainland to Taiwan in the early Republic and evolved from Guangdong's 13 tiles into Taiwan's 16, in nearly the same words as GameTower's
- [15] Read 2026-10-09. The writer's grandparents' generation came to Taiwan and played this 13-tile game for decades with colleagues and neighbours. He calls the units 番 rather than 台, plays to the last tile (against the sixteen-tile game's eight stacks left), and says the games most played now are sixteen-tile Taiwanese and Guangdong 13-tile
Reading it
Today's sources agree on what Taiwanese mahjong is. The Mahjong Wiki, Chinese and Japanese Wikipedia, the Chinese Wikibooks rules and FunTown's rules page all give 144 tiles with eight flowers, sixteen in hand and a win on the seventeenth as five sets and a pair, scored in additive tai. The Chinese texts add what the wiki's payout formula leaves out: each win is paid as a base (底) plus so much per tai, by the discarder alone or by all three on a self-draw. They differ on details. Flowers are often dropped in the south. The tai limit is given as 16, 24 or none. Wikibooks says one discard has only one winner unless agreed, against Wikipedia's several. The chart's '1980s' does not hold as a date for the game. It comes from the wiki's uncited Hong Kong timeline, which dates a change of scoring, not the sixteen-tile hand. Tow found sixteen tiles in Fukien in 1924. Chang, author of a 2003 book on Taiwanese mahjong, traces the game to Xiamen and Zhangzhou and says the 1949 migrants took it up in Taiwan. Taiwan's union catalogue lists a Taipei book on sixteen-tile mahjong from 1977. Still wanted: that book, a 1961 Taipei manual, Japanese-era press, and a 2026 history of mahjong in Taiwan.
Looked for, not found
- Official rules No body governs Taiwanese mahjong or issues its rules. Japanese Wikipedia says there is no standard ruleset, and the one so-called 台灣新章麻將規則 is one person's invention. Public mahjong for money is a criminal offence and no licence exists (Criminal Code art. 266)
- Organisation 社團法人中華麻將協會, of which Chang was honorary president, has no website that search found. The 麻將最大黨 political party (2022) appears only in press reports. 'Mahjong associations' in Taipei appear in the press mainly as gambling fronts (鏡週刊 2018)
- Collection NBINet, Taiwan's union library catalogue, was searched on 2026-10-09 through its Primo API; its book records feed the wanted list. No museum or archive record of a Taiwanese tile set was found
Known, not yet read
Sources that look worth having but could not be read for this entry. If you can reach one, it can be read and added. Every variant’s list is gathered on Missing sources.
- Historical 白中發 (ed.), 《16牌麻將必勝戰法》 (Winning strategy for 16-tile mahjong). Taipei: 新力, 1977 (民66). 219 pp. — The earliest dated Taiwanese book on sixteen-tile play found. It is three years before the chart's 1980s, and its rules would show whether tai and base were already the scoring then
Where: Taipei Public Library, call no. 998.4 2651; Tunghai University Library, 998.4 2651-01 (as 16牌麻雀必勝戰法). A sequel, 16張絕招麻將必贏 (Chiayi: 綺音, 1981), is at the National Central Library, 998.4 8667-10. Tried: Not online. NBINet records read 2026-10-09 through its Primo API - Historical 貽香堂主人, 《麻雀戰術研究》 (A study of mahjong tactics). Taipei: 清華, 1961 (民50). 80 pp. — The earliest mahjong book published in Taiwan found in the union catalogue. It would show whether Taipei play in 1961 was 13 or 16 tiles
Where: National Cheng Kung University Library, call no. 998.4 6290. Tried: Not online. NBINet record read 2026-10-09 - Scholarship 潘八條, 《台灣島的麻將歷史》 (A history of mahjong on the island of Taiwan). Taipei: the author, February 2026. ISBN 978-626-01-5913-9 — The only book-length history of mahjong in Taiwan found. It may answer when and in what form the sixteen-tile game arrived
Where: Listed in NBINet from the ISBN/CIP service; no library holding yet. Tried: NBINet CIP record read 2026-10-09; a web search for the title found nothing else - Rulebook Chang, Dragon Shiang-yu (張襄玉). Wonderful Taiwan Mah Jong = 台灣麻雀: Taiwan rules + international rules. Taipei: the author, 2003. 158 pp. ISBN 9574111741 — The 'Dragon Chang' book Sloper lists for this variant: an English rulebook for the Taiwanese game by a player who represented Taiwan in international play
Where: National Central Library, GV1299.M3 C362; Nantou County Library, 998.4 1101. Tried: Not online. NBINet record read 2026-10-09; the author's own essay is read (chang-2022-mahjong-story) - Rulebook Amy Lo, The Book of Mahjong: An Illustrated Guide (2001), as listed by Sloper — Sloper names it as a book for this variant
Where: Print. Tried: Not read; not searched this pass - Rulebook The Los Angeles Mahjong League's Taiwanese 'House Rules' — The second tai column the Mahjong Wiki prints beside IGS. Its own rules would show where the difference comes from
Where: Not located. Tried: The wiki's scoring page (read 2026-10-09) names the 'House Rules' but gives no link or publication details - Guide ezmjtw.tripod.com, 「台灣十六張麻將」 — A Taiwanese player's full rules page for the sixteen-tile game, which search engines still index
Where: https://ezmjtw.tripod.com/mahjong16-big5.htm. Tried: 2026-10-09: over http the name did not resolve; over https the proxy refused CONNECT; Wayback CDX connections were reset five times. All failures on our side. Earlier: proxy 502 (2026-09-28) - Journalism 臺灣日日新報 (Taiwan Nichinichi Shinpō), 1920s-1940s: reports of 麻雀 in Taiwan — The only way to see when and in what form mahjong reached Taiwan, and whether it was played with 13 or 16 tiles under Japanese rule. Chang's account would put sixteen-tile play there before 1949
Where: The 臺灣日日新報 database (subscription; National Taiwan Library and university libraries). Tried: Not freely online; not retried this pass
Where it was searched
Every place the search checklist names for this variant’s languages, and what each gave, including nothing. The last full pass was on 2026-10-09.
Names searched: Chinese 台灣麻將, 臺灣麻將, 台湾麻将, 台灣十六張麻將, 臺灣16張麻將, 十六張麻將, 16張麻將, 台灣麻雀, 麻雀 (Taiwanese Hokkien muâ-tshiok, POJ môa-chhiok); English Taiwanese mahjong, Taiwanese Mahjong, Taiwan mahjong, Taiwan mah jong, Taiwanese 16-tile mahjong, 16-tile mahjong.
25 places searched
- General web search — 2026-10-09: eight standard and one extended query (extended for 台灣麻將 十六張 由來 日治時期 麻雀 報導), on 台灣麻將 history and origin, Taiwanese mahjong 16-tile history, association and tournament rules, 中華麻將協會, 外省人 and 十三張, 台灣島的麻將歷史, and 16張 apps. They led to Chinese Wikipedia, Wikibooks, FunTown, Chang's Medium essay and the PTT post, all read. Found and left unread: mahjongo.com/taiwan (an unsourced history placing arrival under Japanese rule), the University of Chicago club's English rules based on the 16-tile game (mahjong.uchicago.edu/rules.shtml), Bennington College course pages, kikinote.net and jbjb168.com rules blogs, and techbang.com items on 正宗台灣十六張麻將. No source for a national association or championship rules turned up
- Wikidata — Q6145555 read 2026-10-09. Labels in zh, ja, yue, eo, en and ko; zh aliases 台灣麻雀 and 臺灣麻將 (the yue aliases 台灣牌 and 台牌 belong to the Hong Kong game). Sitelinks: zhwiki 台灣麻將, jawiki 台湾麻雀, zh_yuewiki 臺灣蔴雀, zhwikibooks 臺灣麻將. No English Wikipedia article. Subclass of mahjong (Q12263); no inception date
- Wikipedia, in every declared language — 2026-10-09: Chinese 台灣麻將 and Japanese 台湾麻雀 read through the API; neither has references to follow. Cantonese 臺灣蔴雀 answered 429 three times and was not read. Chinese Wikibooks 臺灣麻將 read through the API and as a page. There is no English article; en 'Mahjong' and 'Scoring in Mahjong' are already recorded. The API answered 429 to several calls, shared with other passes
- The sources' own references, and who cites them — One round. Neither Chinese nor Japanese Wikipedia cites anything. The Mahjong Wiki cites IGS and the LA Mahjong League's 'House Rules' without links. Chang's essay led to his own book, Wonderful Taiwan Mah Jong (2003), found in NBINet, unread. Sloper's two books are identified (Amy Lo 2001; Dragon Shiang-yu Chang 2003). Leads for a second round, unread: ezhula.com/faq on 過水 (cited by Wikibooks); 陳介宇's 臺灣桌上遊戲大百科, a book on old Taiwanese board games including mahjong (promoted on storystudio.tw); 潘八條's 台灣島的麻將歷史 (2026); and the HKOS timeline's unstated sources. Forward citation not tried: OpenAlex wants a key
- Internet Archive full-text search — 2026-10-09: advanced search for 台灣麻將, 台灣麻雀, 十六張麻雀 and 'Taiwanese mahjong' returned thousands of Hong Kong newspaper scans (華僑日報, 大公報, 工商日報), because Chinese phrases are matched character by character. One hit (大公報 1951-02-23) was checked: its OCR is unreadable and holds none of the terms. The full-text beta endpoint answered 400. Nothing usable
- Wayback Machine — 2026-10-09: the CDX query for ezmjtw.tripod.com/mahjong16-big5.htm failed five times with connection resets (the proxy logged ws_closed_mid_exchange). The failure was on our side, not a refusal by the Archive
- Google Books — Not searched: the API answered 429 in earlier passes. Taiwanese print was searched through NBINet instead
- HathiTrust full-text search — Not searched: full-text search sits behind a Cloudflare challenge, and Taiwanese popular rule books are better covered by NBINet
- WorldCat — Not searched: Taiwan's own union catalogue, NBINet, was searched instead (see newspapers-zh and the wanted list). It lists Chang's Wonderful Taiwan Mah Jong (ISBN 9574111741) at the National Central Library and Nantou County Library
- Scholarly indexes — Not searched: OpenAlex wants a key and answered 429 before, and no academic study of the Taiwanese game turned up in the web searches
- YouTube — Not searched: a lean pass. Rules explainers on YouTube would not date the game
- English-language forums — Not searched: Reddit answers 403 and BoardGameGeek a challenge. Taiwan's own board, PTT, was read instead (see zh-social)
- Mahjong reference sites — 2026-10-09: the Mahjong Wiki's Taiwanese overview, gameplay and scoring pages re-read, and its Hong Kong Old Style overview read for the chart's 1980s. Sloperama was not re-read (recorded 2026-09-18). The ezmjtw.tripod.com page is still unreachable (see wanted)
- App and platform listings — 2026-10-09: Apple's iTunes Search API answered 403, Apple's own refusal. A web search restricted to apps.apple.com and play.google.com named 瘋麻將16張 (Cubeage), 麻將 神來也麻將-台灣16張 (Gamesofa, whose tai table is already recorded), 台灣麻將(十六張麻將) 單機版, 台灣麻將單機版-精美3D (Chudu Star), 台湾麻将16张 (Sugarcane Network) and 台灣麻將 - 16張經典玩法; listings unread. FunTown's own rules page was read
- English-language newspaper archives — Not searched: the archives listed (US to 1963, Australia, New Zealand, Singapore) do not cover a Taiwanese game of the postwar period
- Statutes published in English — Not searched: the game is regulated only in Taiwan, whose statutes are under law-zh; Singapore, Malaysia, Hong Kong and the Philippines have nothing specific to it
- Baidu search and Tieba — Not searched directly: there is no open API, and Chinese queries in the general web search stood in for it. The mainland web is unlikely to hold the Taiwanese game's history
- Baidu Baike — Not searched: answers 403 to automated readers
- Chinese Q&A and community sites — 2026-10-09: PTT's MJ board read: a 2005 post (reposted 2017) of one family's 13-tile rules, kept since their arrival in Taiwan. A PTT iOS board thread on an app's tai errors was seen in search, unread. Zhihu and Xiaohongshu not tried (login walls)
- WeChat public-account articles — Not searched: Sogou has no open API, and Taiwanese clubs and papers do not publish on WeChat
- Bilibili — Not searched: a lean pass. Video explainers would not date the game
- Pre-modern and Republican Chinese texts — Not searched: Republican-era texts concern the mainland, and the Fukien sixteen-tile witness (Tow 1924) is already recorded
- Chinese-language scholarship — Not searched in Airiti or CNKI this pass (lean), and no thesis on the Taiwanese game surfaced in the web searches. Airiti is the place to look next
- Chinese-language newspaper archives — 2026-10-09: a web search restricted to udn.com, ltn.com.tw, chinatimes.com, cna.com.tw, storystudio.tw, thenewslens.com and pts.org.tw found only pieces on general mahjong origins (中國時報 2016-02-15, 旺報 2012-01-22, 中時 2019-02-03) and on the 麻將最大黨 party (聯合報 and 中央社 2022), none on the sixteen-tile game's history; unread. World Journal (UDN group), 2026-08-05, on sixteen-tile play in Los Angeles: fetched, not used. Also NBINet, Taiwan's union catalogue, through its Primo API (aleweb.ncl.edu.tw refused TLS and answered 503): 台灣麻將 gave 34 records, earliest 1995; dated searches found Taipei mahjong books of 1961, 1964 and 1965, 白中發's 16牌麻將必勝戰法 (Taipei 1977) and 16張絕招麻將必贏 (Chiayi 1981). 臺灣日日新報 is still in subscription databases
- Statutes published in Chinese — 2026-10-09: Taiwan Laws and Regulations Database: Criminal Code art. 266 and Social Order Maintenance Act art. 84 read; neither names mahjong. Art. 268 (providing a gambling place for profit) is summarised in the prosecutor's explainer already recorded, and was not re-read
In the tree
Descends from Hong Kong old style, as the source chart draws it.
Descends into
- Hong Kong Taiwanese — HKT