Proto-mahjong › Chinese classical › Japanese classical / arushiiaru › Houchi rules › Tokyo rules › Modern rules › Sanma
Sanma
3-player riichi
Sources
The documents this entry rests on, as published. Each can be opened and checked; nothing in this part is anybody’s reading of them.
Commercial Yostar 雀魂-じゃんたま-. 「段位戦ルール説明」 (Ranked-match rules). 『雀魂 -じゃんたま-』公式サイト ニュース, 15 June 2021. cross-check checked 2026-10-07
https://mahjongsoul.com/news/46
AI summary Mahjong Soul's (Japanese server, operated by Yostar) official ranked-match rules page, with a separate three-player (三人麻雀) section.
for this variant Primary, dated (2021-06-15) rules of the largest current online sanma platform. It shows the full package of 2-8m removed, no chii, North as nukidora and tsumo-loss. High weight for how sanma is played online today.
Only cited here · bibliography #246
Commercial Tenhou 天鳳. 「天鳳 マニュアル」 (Manual). cross-check checked 2026-10-07
AI summary The online game's rules for its ranked tables, with a dated log of rule changes since 2007: one red five per suit, the red five of circles cut from two to one on 17 July 2007.
for this variant The repository already holds this source. Re-read: the three-player block confirms the existing record (2-8m removed, nukidora, no chii, 35000/40000, uma 20/0/-20, 8 replacement tiles, 2008-02-25 change). The 2008 date shows three-player ranked play on Tenhou before February 2008.
Also cited on: Modern riichi / yonma · bibliography #241
Commercial SEGA セガ. 「MJ三麻ルール」 (MJ three-player rules). 『セガNET麻雀 MJ』プレイヤーズサイト, undated (read 2026-10-07). cross-check checked 2026-10-07
https://sega-mj.com/players/gameguide/manual/rule/rule_b/
AI summary SEGA NET Mahjong MJ (online/mobile) official players' site: three-player rules page.
for this variant Primary rules of a major online platform that does NOT use nukidora: North is a value tile for everyone, and tsumo is paid as a split with no loss. This shows sanma rules divide on North handling and tsumo payment. High weight.
Only cited here · bibliography #248
Commercial シグナルトーク (Signal Talk). 「麻雀ルール 三麻(三人麻雀)ルールの説明」 (Three-player rules). オンライン麻雀 Maru-Jan 公式サイト, undated (read 2026-10-07). cross-check checked 2026-10-07
https://www.maru-jan.com/guide/table/game_3ma_rule.html
AI summary Maru-Jan (Signal Talk) official guide page for its three-player (三麻) table rules. The content is image-based; the text comes from the alt attributes.
for this variant Primary platform rules, plus the platform's own reasons for rejecting nukidora. Shows North handling is a deliberate rule choice that varies between platforms. High weight.
Only cited here · bibliography #249
Commercial KONAMI. 「対局ルール」 (Game rules), incl. 「三人打ち対局ルール」. 日本プロ麻雀連盟公認 麻雀格闘倶楽部 ゲーム説明, undated (page title 麻雀格闘倶楽部 UNION; read 2026-10-07). cross-check checked 2026-10-07
https://p.eagate.573.jp/game/mfc/playguide/contents/rule01.html
AI summary Konami Mahjong Fight Club (arcade) official game guide: four-player and three-player rules.
for this variant Primary arcade rules from the platform whose players advised JPML's Ron2 sanma (see JPML column 2012-04-19). It shows the JPML-endorsed split-tsumo, non-nukidora style. High weight.
Only cited here · bibliography #250
Commercial 日本プロ麻雀連盟 龍龍 (Ron2). 「ルール」 (Rules), section 「三人麻雀ルール」. ron2.jp, undated (WRC-difference table dated 2022-10-05; read 2026-10-07). cross-check checked 2026-10-07
AI summary Ron2 (JPML official online mahjong) rules page: four-player WRC-based rules and a three-player difference list.
for this variant Primary rules of JPML's own online site. Gives the JPML 'equal-payment' tsumo convention in numbers. High weight for the JPML strand of sanma.
Only cited here · bibliography #251
Tournament rules World Riichi Limited. "Team League 3P Ron2 Rules" (Online Team League Sanma Rules). worldriichi.org, undated (read 2026-10-07). cross-check checked 2026-10-07
https://www.worldriichi.org/teamrules3p
AI summary World Riichi's rules page for the three-player division of its Online Team League, played on Ron2.
for this variant English-language, explicit statement of the JPML/Ron2 sanma rules, including the North-as-guest-wind and no-tsumo-loss points that Ron2's own page leaves implicit. High weight; it shows the main rule divide in plain terms.
Only cited here · bibliography #252
Organisation 日本プロ麻雀連盟 (Japan Professional Mahjong League). 「ロン2で三人麻雀が打てるようになりました!」 (Three-player mahjong is now playable on Ron2!). プロ雀士コラム, 19 April 2012. cross-check checked 2026-10-07
https://www.ma-jan.or.jp/column/49502.html
AI summary JPML pro column (author identified only by nickname) announcing three-player play on Ron2.
for this variant Dates JPML's online adoption of sanma (April 2012), links it to arcade MFC practice and to Kansai. Medium weight.
Only cited here · bibliography #253
Official rules 日本三人打麻雀協会 (SDA). 「大会ルール」 (Tournament rules). mahjong-sda.com, undated (c. 2017-2021; read 2026-10-07). cross-check checked 2026-10-07
https://mahjong-sda.com/rule-tournament/
AI summary SDA tournament rules (Kansai-style three-player).
for this variant Primary rules from a three-player association, showing the Kansai parlour style: all 5s dora, flowers as bonus tiles, North as a value tile rather than nukidora, full tsumo. High weight for Kansai competitive sanma. SDA's separate 'official rules' page has no content.
Only cited here · bibliography #255
Official rules ザンリーグ (ThANM). 『ザンリーグ競技規定』 (Zan League competition regulations). PDF, January 2026 (file regulation_20260218.pdf). cross-check checked 2026-10-07
https://thanm-mahjongg.com/download/regulation_20260218.pdf
AI summary Zan League competition regulations (official three-player rulebook), 2026 edition.
for this variant The fullest published rulebook of a three-player professional body. High weight.
Only cited here · bibliography #256
Official rules 麻雀共同体WW(ダブル). 「【公式ルール】三人打ち」 (Official rules: three-player). mcww2015.com, 1 February 2015, updated 21 September 2022. cross-check checked 2026-10-07
https://mcww2015.com/about/rule/rule-3
AI summary Official three-player rules of 麻雀共同体WW, an Osaka-based competitive mahjong body.
for this variant Official three-player rules of an Osaka-based professional body since 2015. Kansai competitive style with nukidora. High weight for Kansai organised sanma.
Only cited here · bibliography #258
Encyclopedia Wikipedia. "Three-player mahjong." cross-check checked 2026-10-07
https://en.wikipedia.org/wiki/Three-player_mahjong
AI summary General article on three-player mahjong: a long Korean-based 'vanilla' rule set taken from Mahjong Wiki in 2010, a short Japanese section added in 2018, and a section on the Malaysian game. (Entered twice before 2026-10-06, as references 56 and 168; merged into 56.)
for this variant Re-read to check the repository's record. The record matches the article's 'Vanilla' section, which the article itself frames as Korean/Japanese rules. The Japanese riichi sanma description is in the separate Honshū section and agrees with Tenhou, Mahjong Soul and the other primary rules.
Also cited on: Malaysian 3-player, Korean traditional · bibliography #56
Encyclopedia Wikipedia (Japanese). 「三人麻雀」 (Three-player mahjong). ja.wikipedia.org, revision 107845265 of 2 January 2026. cross-check checked 2026-10-07
https://ja.wikipedia.org/wiki/%E4%B8%89%E4%BA%BA%E9%BA%BB%E9%9B%80
AI summary Japanese Wikipedia's article on three-player mahjong, split from 麻雀のルール in June 2009. It covers tiles, seating, the treatment of north, self-draw payment schemes with a table of online games, and regional forms (Tōtenkō, Kansai, Kyoto, 'new' sanma). It cites two online games' rule pages and Kotobank.
for this variant This is the fullest encyclopedia account of sanma's rules and regional forms. Its history paragraph is uncited: it was added on 2020-05-29 and matches Asami Ryō's 2001 column. Its only references are the SEGA and Maru-Jan rule pages and a Kotobank gloss. Good for names and rules; weak for dates.
Only cited here · bibliography #259
Encyclopedia Wikipedia. "Three-player mahjong," revision of 8 April 2010 (oldid 354784943), by Shabidoo. cross-check checked 2026-10-07
https://en.wikipedia.org/w/index.php?title=Three-player_mahjong&oldid=354784943
AI summary An early revision of the English Wikipedia article on three-player mahjong, kept for the history of what the current article's rule set describes.
for this variant Shows where the bamboo removal came from: Mahjong Wiki's Korean-based game, not Japanese sanma. This is evidence for the correction to the sanma claims.
Only cited here · bibliography #260
Encyclopedia Wikipedia. "Japanese Mahjong." canonical checked 2026-10-07
https://en.wikipedia.org/wiki/Japanese_mahjong
chart’s note The riichi declaration, dora, furiten and ordered discards.
for this variant The chart's canonical source supports only two facts about sanma: characters 2-8 removed and no chii. It gives no date, origin, north/nukidora rule or organisation, so 'three-player variants are described' overstates it.
Also cited on: Japanese classical / arushiiaru, Modern riichi / yonma · bibliography #12
Encyclopedia Wikipedia (Chinese). 〈日本三人麻雀〉 (Japanese three-player mahjong). zh.wikipedia.org, revision 94482239 of 21 September 2026. cross-check checked 2026-10-07
https://zh.wikipedia.org/wiki/%E6%97%A5%E6%9C%AC%E4%B8%89%E4%BA%BA%E9%BA%BB%E9%9B%80
AI summary Chinese Wikipedia's article on Japanese three-player mahjong: tiles, three treatments of north, starting points, and self-draw payment schemes. Tagged as relying on one source.
for this variant Agrees with ja Wikipedia and Tenhou on the tiles and north rules. It adds no history and rests on one source, so it carries little independent weight.
Only cited here · bibliography #261
Encyclopedia Japanese Wikipedia: 東天紅 (麻雀) (Tōtenkō, three-player mahjong). cross-check checked 2026-10-07
https://ja.wikipedia.org/wiki/%E6%9D%B1%E5%A4%A9%E7%B4%85_(%E9%BA%BB%E9%9B%80)
AI summary The Kantō three-player rule set named after a former Akasaka mahjong parlour: its tiles, its bonus tiles (ガリ), its scoring by points per hand, and its special hands. Cites Itō Takuma's 2015 book on Japanese gambling games.
for this variant The main encyclopedia account of the one-hand-settlement Kantō form, which Asami says descends from a separate point-scoring line (チャガラ, 点サンマ). Rests on one 2015 book.
Also cited on: Bashi-Bashi · bibliography #184
Encyclopedia Wikipedia (Japanese). 「北抜き」 (Pē-nuki). ja.wikipedia.org, revision 89887548. cross-check checked 2026-10-07
https://ja.wikipedia.org/wiki/%E5%8C%97%E6%8A%9C%E3%81%8D
AI summary Japanese Wikipedia's short, unsourced article on the 北抜き three-player rule set.
for this variant Names a further point-scored sanma form. Unsourced, so weak.
Only cited here · bibliography #262
Guide Sloper, Tom. "FAQ 13C. 'I play Japanese Riichi/Dora Majan, and I need to know how to play with just 3 players.'" Sloperama, 2001-2016 (correspondence dated 2007, 2012, 2016). cross-check checked 2026-10-07
https://www.sloperama.com/mjfaq/mjfaq13c.html
AI summary Tom Sloper's FAQ answer on playing Japanese riichi mahjong with three players, with reader correspondence about Tenhou's three-player rules.
for this variant The only Sloperama page on Japanese three-player. It is independent of the Wikipedias and records two forms (gari-style and Tenhou-style) from the 2000s. Hobbyist and anecdotal.
Only cited here · bibliography #264
Guide Asami Ryō 浅見了. 「(16)サンマ ヒストリーもどき」 (A would-be history of sanma). 麻雀祭都, History section, 17 June 2001. cross-check checked 2026-10-07
https://mjradio.web.fc2.com/majansite-mirror/his16.html
AI summary Asami Ryō's column on the history of three-player mahjong in Japan: pre-war three-player rules from 1929-30 books, postwar Shikoku sanma, Kantō point-scored sanma, and the Tōtenkō parlour. Read through the fc2 mirror of his dead site.
for this variant The fullest dated history of sanma found. It cites period books from 1929-30 and a 1976 book, and two 1930 books read in this pass bear out its pre-war account. It is a hobbyist's synthesis ('もどき', admittedly from hearsay) and appears to be the uncredited basis of ja Wikipedia's history sentence. High value as a lead, moderate as evidence.
Only cited here · bibliography #265
Guide 関西三人麻雀をカモられながら研究する (blog). 「関西サンマに特異的なルールの概説」 (Outline of rules peculiar to Kansai sanma). Ameba Blog, 2015-11-30. cross-check checked 2026-10-07
https://ameblo.jp/kansai3mj/entry-12100946684.html
AI summary Hobbyist blog on Kansai three-player parlour mahjong rules, based on the rule sheets of two Osaka parlours.
for this variant Dated (2015) detailed description of Kansai parlour sanma showing that north-as-nukidora is not the Kansai norm (flowers are). Strong for regional rule variation; a hobbyist's synthesis of two parlours' rules.
Only cited here · bibliography #266
Journalism 麻雀ウォッチ編集部. 「サンマが流行っているそのワケは? | 三人麻雀の面白さ、魅力に迫る」 (Why sanma is popular). 麻雀ウォッチ (mj-news.net), 2021-12-30. cross-check checked 2026-10-07
https://mj-news.net/column/20211230173324
AI summary Feature article on Mahjong Watch, a Japanese mahjong news site, on three-player mahjong rules and its rise in popularity in 2021.
for this variant Trade web-media overview with a date; corroborates the 2-8 character removal, no chii, and north-as-bonus as the online norm, and documents regional variants. Good secondary weight.
Only cited here · bibliography #267
Journalism 麻雀新聞 (Majan Shinbun web). 「大阪の麻雀卓メーカー・株式会社鳳凰が主催する3人麻雀店舗対抗麻雀大会「鳳凰杯」の決勝…」 (5th Hōō Cup final). majan.co.jp, 2017-06-22. cross-check checked 2026-10-07
AI summary Report in the trade paper Majan Shinbun on the fifth Hōō Cup three-player parlour tournament.
for this variant Trade newspaper report with exact tile set of Kansai sanma (2-8 man removed, flowers as dora) in 2017; good weight.
Only cited here · bibliography #268
Journalism 麻雀新聞. 「関西限定? 三人打ち健康マージャン!」 (Kansai-only? Three-player healthy mahjong). majan.co.jp, 2018-02-24. cross-check checked 2026-10-07
https://majan.co.jp/kenkomajan_3majan/
AI summary Trade-paper report on a three-player healthy-mahjong class in Osaka.
for this variant Shows sanma reaching the no-stakes 'healthy mahjong' movement and quotes a parlour-industry leader on Osaka/Shikoku. Moderate weight.
Only cited here · bibliography #269
Law 国家公安委員会. 「風俗営業等の規制及び業務の適正化等に関する法律施行規則」 (昭和六十年国家公安委員会規則第一号), 第三十六条 (遊技料金等の基準). e-Gov法令検索, revision 360M50400000001_20260812. cross-check checked 2026-10-07
https://laws.e-gov.go.jp/law/360M50400000001
AI summary Enforcement regulations of Japan's Amusement Business Act; Article 36 sets the maximum game fees for mahjong parlours.
for this variant Answers the law-ja question: the regulation has no three-player provision; the per-table cap equals four per-person caps, so a three-player table billed per person is capped at three-quarters of the per-table rate (this is inference, not stated). Weight: authoritative for what the law says.
Only cited here · bibliography #270
Guide Chad (McGill Students' Mahjong Club). "Sanma: Japanese Riichi 3-Player Variant." McGill Mahjong (blog), 2015-11-10. cross-check checked 2026-10-07
http://mcgillmahjong.blogspot.com/2015/11/sanma-japanese-riichi-3-player-variant.html
AI summary English-language rules summary of three-player riichi by a university mahjong club.
for this variant An early (2015) English club guide to Japanese sanma; agrees with Tenhou on 2-8 man removal, no chii, North as bonus. Club hobbyist text, moderate-light weight.
Only cited here · bibliography #271
Historical Konoe Naomaro 近衛直麿. 『初めて麻雀を試る人の為に』 (For people trying mahjong for the first time). 東京: 先進堂書店, 昭和5 (1930). NDL call no. 特221-594, info:ndljp/pid/1032530, doi:10.11501/1032530. cross-check checked 2026-10-07
https://dl.ndl.go.jp/pid/1032530
AI summary A 1930 Japanese beginner's manual of mahjong by Konoe Naomaro (1900-1932), the musician and early promoter of mahjong in Japan; public domain, on NDL Digital Collections.
for this variant The earliest dated, readable primary text found for three-player Japanese mahjong: a 1930 manual already giving two three-player methods, one removing North and one removing a whole suit plus North with flowers. It confirms Asami Ryō's statement that three-player play existed in the early-Shōwa boom (c. 1928-30), and shows the removal of a suit and of North as bonus/excluded go back to then; it does not show North as a bonus tile (nukidora) or the removal of 2-8 of characters.
Only cited here · bibliography #272
Scholarship Zhao, Xiangyu, and Sean B. Holden. "Building a 3-Player Mahjong AI using Deep Reinforcement Learning." arXiv:2202.12847v3, 14 May 2022 (also IEEE CoG 2022 as "Towards a Competitive 3-Player Mahjong AI using Deep Reinforcement Learning", doi:10.1109/CoG51982.2022.9893576). cross-check checked 2026-10-07
https://arxiv.org/pdf/2202.12847v3
AI summary A University of Cambridge paper presenting Meowjong, an AI for three-player Japanese mahjong.
for this variant English-language academic description of sanma's tiles and nukidora, and evidence of Tenhou as the main online source of sanma play data.
Only cited here · bibliography #274
Guide 清明雀莊(日本麻將資訊站).「地方規則(ローカルルール)」: section 三人麻將(三人麻雀) (Local rules: three-player mahjong). abstreamace.com, undated. cross-check checked 2026-10-07
https://www.abstreamace.com/mahjong/rule/localrule.htm
AI summary Traditional-Chinese hobbyist site on Japanese riichi mahjong (清明雀莊 - 日本麻將資訊站). Its local-rules page covers nukidora, three-player mahjong and other house rules.
for this variant The most systematic Chinese-language (Taiwanese) description of Japanese sanma that I found. It confirms that 2-8 characters are removed, chii is not allowed and north is used as a nukidora, and it catalogues the tsumo-payment variants. It is an undated hobbyist guide with no references, so it can corroborate rules but cannot date them.
Only cited here · bibliography #275
Law 風俗営業等取締法の一部を改正する法律 (Act partially amending the Amusement Business Control Act), 昭和59年法律第76号, promulgated 14 August 1984. Text as published in the House of Representatives' 制定法律 database (第101回国会). cross-check checked 2026-10-07
https://www.shugiin.go.jp/internet/itdb_housei.nsf/html/houritsu/10119840814076.htm
AI summary The 1984 amending act to the Amusement Business Act (Fūeihō), in force 13 February 1985, as printed by the House of Representatives.
for this variant Primary evidence for the legal event behind the 'end of bū mahjong' story: from 1985 no mahjong parlour anywhere could give prizes for results (the mechanism of bū/B-rule settlement). It says nothing about sanma; it neither supports nor refutes 'Osaka bū parlours converted to sanma', and it contradicts the 3-mahjong.com wording that only new bū licences became unobtainable.
Only cited here · bibliography #276
Commercial 東風荘 (Tonpuso, internet mahjong parlour, mj.giganet.net). 「麻雀ルール」 (yaku.htm), incl. 「第3東風荘の三人麻雀(サンマ)のルールの違い」. Captured 2 December 1998. cross-check checked 2026-10-07
https://web.archive.org/web/19981202045805/http://mj.giganet.net:80/yaku.htm
AI summary The rules page of Tonpuso (東風荘), the Japanese online mahjong service run on GIGANET from about 1997 to 2018, as captured in December 1998.
for this variant This is the earliest dated rule text found for online Japanese sanma (by 1998-11/12). It shows that early online sanma treated North as a common round wind, not as nukidora. That matters for dating the spread of nukidora, against Tenhou (by 2007) and parlour/hobbyist practice (Totenko 'gari', 1999).
Only cited here · bibliography #278
Commercial つの (Tsuno, Tenhou's developer). 天鳳ブログ (Tenhou blog), blog.tenhou.net. Posts of 24, 27 and 29 September, 29 October, 7 and 8 November 2009. cross-check checked 2026-10-07
http://blog.tenhou.net/archives/200911-1.html
AI summary The developer's blog of the online mahjong service Tenhou, 2009 onward, hosted on Sakura blog. It is still live over http.
for this variant Dates the first official online sanma tournament on Tenhou (Nov. 2009) and shows that a separate three-player top rank existed by 2009. The blog does not reach back to 2006-2008, so it cannot date the start of ranked sanma (see the archived Tenhou manual instead). Read through several archive captures; the independent re-check reached one and confirmed part of the quoted text.
Only cited here · bibliography #279
Encyclopedia Japanese Mahjong Wiki. "Japanese Mahjong." riichi.wiki. cross-check checked 2026-09-18
https://riichi.wiki/index.php?title=Japanese_mahjong
chart’s note Arrival in Japan in 1909; the post-1969 popularity surge; Tenhou.net in 2007.
Also cited on: Japanese classical / arushiiaru, Houchi rules, Modern riichi / yonma · bibliography #11
Guide Sloper, Tom. "FAQ 2b: Identifying a Mah-Jongg Variant." Sloperama. supporting checked 2026-09-18
https://www.sloperama.com/mjfaq/mjfaq02b.html
chart’s note Tile counts, hand sizes, flower handling and scoring for roughly 50 named variants. Primary source for most leaf nodes in this chart.
for this variant True of FAQ 2b, but Sloperama has a page on three-player riichi, FAQ 13C, read in this pass.
Also cited on: Chinese archaic, Late Qing style, Chinese pre-classical, Chinese classical, Shanghai / Hong Kong new style, Hong Kong old style and 45 more · bibliography #1
Commercial Yostar 雀魂-じゃんたま-. 「メンテナンスのお知らせ(7/16 16:00追記)」 (Maintenance notice). 『雀魂 -じゃんたま-』公式サイト ニュース, 12 July 2019. cross-check checked 2026-10-07
https://mahjongsoul.com/news/111
AI summary Mahjong Soul maintenance notice announcing the 2019-07-16 update that added three-player ranked and tournament play.
for this variant Dates three-player ranked play on Mahjong Soul's Japanese service to 16 July 2019. High weight for when this platform adopted sanma.
Only cited here · bibliography #247
Organisation 日本三人打麻雀協会 (SDA). 「代表挨拶・設立理念」 (Chairman's greeting and founding aims). mahjong-sda.com, 2017. cross-check checked 2026-10-07
https://mahjong-sda.com/sda-aisatsu/
AI summary Founding statement of the Japan Three-Player Mahjong Association (日本三人打麻雀協会, SDA), Osaka.
for this variant A three-player body's own statement that sanma is the mainstream form in Kansai, and that the first association dedicated to it dates from 2017. High weight for how sanma is organised.
Only cited here · bibliography #254
Organisation ザンリーグ (ThANM). 「会社沿革」 (Company history). thanm-mahjongg.com, 2026. cross-check checked 2026-10-07
https://thanm-mahjongg.com/history
AI summary Zan League / ThANM company history.
for this variant Dates and growth of the main three-player professional body. Medium weight.
Only cited here · bibliography #257
Encyclopedia Wikipedia (Japanese). 「東風荘」 (Tonpūsō). ja.wikipedia.org, revision 109489205. cross-check checked 2026-10-07
https://ja.wikipedia.org/wiki/%E6%9D%B1%E9%A2%A8%E8%8D%98
AI summary Japanese Wikipedia's article on the online mahjong service Tonpūsō (1997-2018).
for this variant An early online venue for sanma, in the dial-up era. Context for organisation, not rules.
Only cited here · bibliography #263
Historical 東京麻雀倶楽部 [編]. 『解説麻雀必勝法講義』 (Lectures on how to win at mahjong, explained). 東京麻雀倶楽部, 昭和5 (1930). NDL call no. 特261-488, info:ndljp/pid/1104996, doi:10.11501/1104996. cross-check checked 2026-10-07
https://dl.ndl.go.jp/pid/1104996
AI summary A 1930 Japanese mahjong strategy manual issued by the Tokyo Mahjong Club; public domain, on NDL Digital Collections.
for this variant A second 1930 manual confirming that three-player play was known (and treated as a lesser alternative) during the first Japanese mahjong boom. Light weight: one sentence, no rules.
Only cited here · bibliography #273
Historical 国会会議録 (Diet record). 衆議院 地方行政委員会 第15号, 10 May 1984: 田川誠一 国家公安委員長, explanation of the bill 風俗営業等取締法の一部を改正する法律案. cross-check checked 2026-10-07
https://kokkai.ndl.go.jp/txt/110104720X01519840510/83
AI summary Diet minutes: the government's explanation of the 1984 Fūeihō amendment bill in the House of Representatives' Local Administration Committee.
for this variant Explains why prize practice could differ by prefecture before 1985 (e.g. Osaka's tolerated B-rule prizes) and become uniform after: supports the general shape of the 'Osaka bū until 1985' story, but says nothing about mahjong prizes or sanma specifically.
Only cited here · bibliography #277
Analysis
Written by an AI model from the sources above. It is a reading of them, not a source in its own right: every figure in it points back to a numbered source, and where the two disagree, the source is right.
Assessment
- Confidence
- catalogued listed in a variant catalogue with tile counts and hand sizes, but no rules text verified
- Evidence
- conflicting sources disagree materially, or one source contradicts itself
Cross-comparison
What each source was read to say, set side by side. The numbers are the sources above.
| Source | Tiles | Hand | Flowers | Scoring | Payout |
|---|---|---|---|---|---|
| [1] | Characters 2-8 (二萬~八萬) not used. Dora indicator 1-man makes 9-man the dora, and 9-man makes 1-man the dora. 8 replacement (嶺上) tiles | Chii is banned. North used in a set counts as a guest wind (オタ風). Pulling a North cancels ippatsu, double riichi and 九種九牌 | 2 red fives (赤ドラ:2枚). North is a pulled bonus tile (抜きドラ). A pulled North can be robbed (抜き北槍槓) but does not score as 槍槓, and it is not a discard for furiten | 35000 start, 35000 returned. First place needs 40000 or play continues into the next round with sudden death. Tsumo-loss applies (自摸損:あり). 1-han minimum. Pao only for daisangen and daisuushii | Rank uma 15-0-15 (rank uma only). Double ron allowed, with deposits and honba going to the player first in turn (上家取り) |
| [2] | Characters 2-8 not used. Dora indicator 1-man makes 9-man the dora, and 9-man makes 1-man the dora. 8 replacement (嶺上) tiles | No chii. North used in a set counts as a guest wind. Pulling North counts like a call (cancels ippatsu, chiihou, 九種 and double riichi). A pulled North can be won on even for non-yakuman hands. No pull immediately after a pon | North is a pulled bonus tile (北は抜きドラ) | 35000 start, 40000 returned. Ranking points for three-player ranked play are +30/0/-30 | Rank uma +20, 0, -20 (same for east-only and east-south games). Sinking uma (沈みウマ) abolished on 2008-02-25 |
| [3] | Characters 2-8 not used. Dora indicator 1-man makes 9-man the dora. Seats are East, South and West only; there is never a North player | No chii. No kuikae after pon. North is a value tile (役牌) for every player. Open tanyao and atozuke allowed | One red 5-sou and one red 5-pin. No nukidora: North stays in play as a value tile | 35000 start, 40000 returned. Kiriage mangan. 1000 points per honba. Tsumo: the absent North seat's share is split between the two payers, rounded up, so there is no tsumo-loss | Rank uma +20/0/-20. Leftover riichi deposits at the end go to first place |
| [4] | 108 tiles, with characters 2-8 removed | No chii. No 三色同順 (impossible without 2-8m). North is a guest wind (オタ風) for everyone, is not a yaku, and counts as dora. Open tanyao and atozuke allowed (アリアリ) | One red 5-pin and one red 5-sou. North counts as dora but is not pulled. The page lists nukidora among the options it rejected | Tsumo-loss (ツモり損): a non-dealer mangan tsumo nets +6000. Honba 1000 on ron, 500 from each player on tsumo. No-ten penalty 3000 to the table | — |
| [5] | Characters 2-8 not used. Seats are East, South and West. Dora indicator 1-man makes 9-man the dora | No chii. Open tanyao and atozuke allowed. No kuikae within the same turn. No 三色同順 | 2 red 5-sou and 2 red 5-pin. The page says nothing about North and does not mention nukidora | East-south games, 25000 start. Kiriage mangan. Tsumo: dealer and non-dealer alike, the payment is split between the two players. Honba 600, no-ten penalty 3000 to the table. 人和 is yakuman. Nagashi mangan counts as a draw | Rank points +3000 for 1st and -3000 for 3rd. Pao for daisangen, daisuushii and suukantsu |
| [6] | — | — | The four-player base rules have red fives (赤あり). The three-player section lists only its differences from four-player | 40000 start, 40000 returned. Tsumo moves about the same points as ron, with no extra payment by the dealer: a non-dealer mangan tsumo is 4000 all (+8000), a dealer mangan tsumo 6000 all (+12000). Honba 600, tenpai payment 3000 to the table | Rank points +10/0/-10, split on ties |
| [7] | Characters (manzu) 2-8 removed | North is used only as a guest wind | 2 red fives. No pulled North (no 'extracted dora (Kita)') | 40000 start. Busting ends the game. The dealer winning in 1st place in the last hand ends the game. No double ron. Tsumo split evenly between the other two players at full value (no tsumo loss). Each continuance (honba) 600. Tenpai payments total 3000. No minimum for first place (no West round) | Uma +10/0/-10, ties split |
| [8] | — | — | Ron2 three-player has rule sets with 2 red tiles and with 4 red tiles | — | — |
| [9] | Flower tiles (華牌) are in the set. The page does not state the removed tiles | Complete sakizuke (完全先付), with a closed-hand exception (王手飛車). North is treated like a dragon, i.e. a value tile. Tanyao still counts on an open hand. No 'call-and-switch' (喰い替え, abandonment) | Every 5-pin and 5-sou is dora. Flowers (華牌) are pulled as bonus tiles and are completely 'air': pulling does not cancel ippatsu, and they cannot be discarded | 35000 start, 40000 returned. Fu are counted. Tsumo is paid in full (丸取り), so there is no tsumo-loss. Honba 1000. No-ten 2000 to the table. A 10000 sinking uma if below 40000. 10000 bust prize. Chips worth 3000 each for ippatsu, ura dora, counted yakuman and yakuman | Chips (1 chip = 3000): ippatsu 1, each ura dora 1, yakuman 4 all on tsumo or 8 on ron |
| [10] | 112 tiles (the three-player set plus 4 flowers). The dead wall is 10 tiles, shrinking by one for each flower revealed (to at least 6) | 13-tile hand. The only calls are tsumo, pon, kan and pulling bonus tiles (no chii). Value tiles (役牌) include the round wind, seat wind, North and the dragons | Every 5-pin and 5-sou is a red tile. 4 flowers, treated as 'air'. Flowers can be dora: a flower indicator makes a flower the dora | Each player starts with 50,000. No fu and no 100-point units: everything is fixed at 30 fu, rounded up, with no tsumo-loss. Honba: ron +1000, tsumo +2000. Results are converted to chips | — |
| [11] | — | No open tanyao (a tanyao-only open hand cannot win) and no atozuke (complete sakizuke). North can be used in the hand only for tsuuiisou, suushii and kokushi. 三風 and 三連刻 are 2 han. 大車輪 and 四連刻 are yakuman. 人和 counts as mangan | Two red 5-pin and two red 5-sou. North is nukidora and 'air': a North drawn after riichi does not cancel ippatsu, and a replacement-tile win after a North pull is not rinshan. North cannot be ponned or discarded. A player can ron on another's pulled North | 40000 start, 40000 returned. No fu: everything is 30 fu. Honba 1000, also on tsumo. No-ten 2000. Busting ends the game: -10 to the busted player, +10 to the one who busted them | Sinking uma 30: one player above the start +30/-10/-20, two above +20/+10/-30 |
| [12] | 'Honshū and other parts of Japan' section: characters 2-8 removed, all four winds used, flowers optional and normally not used, a 14-tile dead wall. The 'Vanilla three-player rules' section (framed as Korean/Japanese) instead removes North, bamboo 2-8 and the seasons, and keeps the flowers | Honshū section: chii cannot be melded, and a minimum of one yaku is required | Honshū section: North acts as dora (Pei-dora) when exposed and set aside. When all Norths are exposed, another dora is revealed | — | — |
| [13] | Basically 27 kinds, 108 tiles: characters 2-8 removed. In some areas, especially the Setouchi side of western Japan, bamboo 2-8 are removed instead. Some rules remove other tiles, keep the 5 of characters, or use flowers | — | North may be a pulled-out bonus tile (北抜き), or flowers may be used as pulled-out bonus tiles. Kansai sanma: north or flowers are usually pulled out as bonus tiles, and all four 5-pin and all four 5-sou are usually red ('全赤'). How north is treated varies: a value tile for all players, a permanent dora, a pulled-out bonus tile, or an ordinary guest wind | Starting points are often raised to 30000 or 35000. Kansai sanma: counted yakuman often needs 14 han, last-hand and no-open-tanyao rules are common, and pinfu is effectively absent | Self-draw payment is handled in many ways: ツモ損 (the missing north seat's share is lost), 千点加符, 丸取り, 折半払い, 親3倍かぶり, 倍取り. The comparison table lists Tenhou, Maru-Jan and Mahjong Soul under ツモ損 |
| [14] | 'Korean/Japanese three player Mahjong': the west wind and bamboo 2-8 are removed, with an optional pair of 5-bamboo. 'Japanese three player mahjong': like four-player, with 2-8 removed from one suit | — | — | — | — |
| [15] | Sanma (三麻) removes all characters except the 1s and 9s | — | — | — | — |
| [16] | Characters 2-8 removed: 27 kinds, 108 tiles. With the 1 and 9 of characters, a 1 indicator makes 9 the dora and vice versa. Walls of 14/13/14/13 stacks, or 18 stacks each | — | North can be pulled out (拔北) as a bonus tile worth one han each. With West as indicator a pulled north is 2 han. Pulling north cancels ippatsu, double riichi and the like; a rinshan win after pulling counts; robbing a pulled north is like robbing a kan | Mainly 35000 starting points, returned at 40000 | The same self-draw schemes as ja Wikipedia (自摸损, 千点加符, 丸取, 北家折半, 折半支付, 莊家3倍支付, 倍取). Tonpuso, Tenhou and Mahjong Soul are listed under 自摸损 |
| [17] | Basically 27 kinds, 108 tiles: characters other than 1 and 9 removed. Some rules keep 1, 5 and 9 of characters: 28 kinds, 112 tiles | — | The characters and north are ガリ (pulled-out bonus tiles). Some rules make 5-pin and 5-sou permanent dora, or add red fives | Counted in points (点), not han: 1 point each for dealer, honba, concealed hand, open kan and each gari; 2 points for bazoro; カラス (a win with no gari) 20 or 30 points; yakuman 50 points | A discard win is paid by one player; a self-draw is paid by both, so it earns double |
| [18] | — | — | North is a pulled-out bonus tile. 'めくりドラ': on winning, two tiles are turned from the dead wall and their next tiles count as dora | No fu: hand points are added up (1 point each for winning, concealed hand and dora; 2 for riichi, ippatsu and dealing in; 3 for seven pairs; 6 for full flush; 12 for yakuman). A win needs 2 points | A self-draw is paid by both opponents; a discard win by the discarder. Chombo is a 10-point penalty to each |
| [19] | Sloper's method: remove the craks except the 1s, 5s and 9s. A reader (2007) reports that Tenhou uses only the 1s and 9s of characters | — | Sloper's method: the 1/5/9 craks and the north winds act like flowers. Tenhou (reader, 2007): north can act as a flower, characters cannot. A reader (2012) says some games do not treat north as a flower: each north is 1 han of dora, and the dead wall stays at 14 instead of 18 | Sloper's method: points, not fan; each flower is 1 point | — |
| [20] | Pre-war Type A (from 麻雀競技法と其秘訣, 日本競技麻雀倶楽部, 岡村書店, 1 June 1930): the four north winds are removed. Type B: one number suit and the winds are removed and 6 flowers added; the removed suit was more often bamboo than characters. Kantō 点サンマ (c. 1965): characters 2-8 removed, 108 tiles | — | Shikoku sanma c. 1975: north is a pulled-out bonus tile, 1 han each. Kantō 点サンマ: north treated as a flower (1 point). In Chagara/Tōtenkō the pulled-out tile came to be called ガリ | Distinguishes 本サンマ (han and fu) from 点サンマ (points without fu). Shikoku c. 1975: 45000 points returned at 50000, no bazoro | — |
| [21] | Character 2-8 removed (mentions this as the online/Tenhou rule known to the public) | No kuitan, no atozuke/kata-agari (完全先付け); chiitoitsu may use four of a kind; furiten riichi forbidden; dealer keeps the deal in South round even noten | All 5-pin/5-sou red (8 reds); most parlours use special flower tiles as nukidora (e.g. Ponta), a minority pull North (e.g. Daitenkaku); with flowers, North is a common yakuhai; with North-nuki, North may be used in hand only for wind/honour yakuman. 20 dora in total counting ura | No tsumo loss (丸取り/まるっぽ) or 1000加符 are the major methods; no 100-point sticks, scores rounded up; honba 1000; counted yakuman from 14 han; 8 rinshan tiles (4 for nukidora, 4 for kans); players draw to the tile next to the dora indicator | — |
| [22] | 108 tiles, characters 2-8 removed; 112 with four season flowers in some rules; 1m/9m indicate each other as dora | No chii; pon and kan allowed; no North seat, game ends after South 3 | North handling varies: nukidora (most popular; Mahjong Soul, Tenhou, Jannavi), always-dora, or yakuhai (Sega NET MJ); flowers used as nukidora where North is yakuhai. Kansai: flowers as nukidora, all fives red, North a yakuhai | Kantō sanma allows kuitan and atozuke; Kansai nashi-nashi; Tōtenkō is settled per hand, 1 han = 1 point, 1/9 man and North as nukidora; Kyoto rule requires riichi on tenpai | — |
| [23] | Kansai: characters 2-8 removed, four flower tiles added as dora | — | Four flowers as dora; all fives red; 16 dora in total | — | — |
| [24] | — | — | Nukidora rule used in the three-player healthy-mahjong class | — | No stakes (healthy mahjong) |
| [25] | — | — | — | — | Fee caps for まあじやん屋 (before consumption tax): per customer per hour 600 yen (automatic table) / 500 yen (other); per table per hour 2400 yen (automatic) / 2000 yen (other) |
| [26] | All characters removed except 1 and 9; walls 18 stacks long; dora indicator is the fifth tile from the left of the dead wall | No open chii except to win (says closed chii still possible); no North seat; no West round | North may be set aside like a flower ('north dora'), worth 1 fan, not a yaku; 2 fan each if the indicator is West | 35000 start; same score table as four-player, so tsumo is worth less than ron | — |
| [27] | Three players: the North wind is removed (136-4 = 132 tiles, walls built as a triangle, 22 stacks each). Alternative three-player method: remove all of one suit (索子; the OCR reads 素子) and the North winds, and add six flower tiles (two sets of flowers minus the fourth flower of each, the one corresponding to North), 102 tiles in all, 17 stacks each | — | In the alternative three-player method, six flowers from two flower sets are put in (the North-position flower of each set removed) | With North removed, Thirteen Orphans (十三公九) and Four Winds (四喜和) cannot be made; in the flower method the limit is about 1,200 points and the base should be at least 1,000 | — |
| [28] | 108 tiles of 27 kinds; 2m-8m not included | — | Kita: a North tile is put to the side and counted as dora (nukidora) | — | — |
| [29] | Traditional sanma uses the full set minus 2-8 characters, 108 tiles; some versions keep the 5 of characters too. Walls are 18 stacks (36 tiles) per player | — | North is handled in one of two common ways: as a yakuhai shared by all three players, or as a pulled-out bonus tile (抽出懸賞牌 = 抜きドラ), which can also be kept as a normal tile so that the four-winds hands and kokushi stay possible. Pulled-out bonus tiles are replaced from the dead wall (which must be enlarged), and each one adds one han | No chii (pon and kan remain). No sanshoku doujun; sanshoku doukou depends on the version. Dora cycle: 1m indicates 9m, 9m indicates 1m (or 1-5-9 if the 5m is kept). Some versions have 三風連打 and 三立直 abortive draws. Starting and return points are usually much higher than in four-player play | Lists eight ways to handle a self-draw with a missing player: 自摸損, 千點加符, 丸取 (2:1), 平分北家 (5:3), 折半支付, 親三倍, 倍取, and lowering the ron payment to match tsumo |
| [30] | — | — | — | — | New art. 23(2): mahjong parlours (まあじやん屋) may not give prizes according to the result of play; new art. 19: for mahjong parlours the only national standard is the play fee (遊技料金), set by National Public Safety Commission rule. Violation of art. 23(2) is a criminal offence (listed among the offences in the new penalty article) |
| [31] | — | No chii; open tanyao allowed | One red 5-pin and one red 5-sou. North is a round wind shared by all three players, not a bonus tile | — | — |
| [32] | — | — | — | — | Proposed 'standard' shūgi (2009-09-01): tsumo is paid by everyone, totalling 3x in four-player and 2x in three-player |
- [33] names sanma as the three-player counterpart to yonma and says there is a well-established modified version of the rules for it, but treats it as an accommodation for when four players are not available rather than a separate lineage. The same page also describes two-player and five-player variations, which the chart does not carry
- [34] Sloperama's catalogue has no separate Sanma entry, so no tile count or hand size is attributed to the name
- [1] Mahjong Soul's ranked mode only. Friend and tournament rooms may differ. The only abortive draws are 九種九牌 and 四槓散了, and the dealer keeps the deal for both. A win on the replacement tile after pulling a North counts as rinshan kaihou
- [35] The update of 16 July 2019 added three-player play to ranked and tournament modes, together with a three-player ranking. Three-player play has its own rank, separate from four-player
- [2] The manual lists only the differences from four-player ranked play. Its lobby ranking table records three-player ranked results separately
- [3] East-south games (東一局~南三局). No abortive draws. Busting allowed (0 points continues). No pao online
- [4] Maru-Jan says it chose its rules 'after a nationwide survey'. It compared nukidora (makes 小四喜 and 字一色 hard), guest wind without dora, value tile plus dora (too many instant mangan) and guest wind plus dora, and chose the last
- [5] The page's heading reads 日本プロ麻雀連盟公認 麻雀格闘倶楽部 豪華絢爛 (endorsed by JPML). A 1000-point minimum applies for riichi
- [6] Ron2 is JPML's official online site. Three-player play was added in April 2012 (see JPML column 2012-04-19)
- [7] States that it follows 'the ron2 standard Sanma rules' and lists how they differ from other platforms: no tsumo-loss, 600 honba, 3000 tenpai, no kita, no first-place minimum
- [8] Ron2 opened on 2004-08-01. Three-player play was given priority and added in April 2012. The implementation drew on advice from pros used to three-player play on Mahjong Fight Club (Takizawa, Yamai, Dump Ohashi). The author notes JPML now runs the Mahjong Triathlon and that 'Kansai means sanma'. Ron2 data (about 100 games) is given on how often yakuman come up
- [36] SDA began activity on 1 April 2017 (Heisei 29). It says three-player is mainstream in Kansai, yet as of 2017 no organisation was devoted to it. It aims at title and league play. Chairman: 長谷昌広
- [9] Extra yakuman include 四連刻 and 大車輪. A West round is played if no one reaches 40000
- [10] The governing document. The viewer rule page defers to it
- [37] Zan League founded April 2021. ThANM LLC formed April 2022. Branches: Shikoku and Hokkaido (2024-01), Tokai (2024-07), Kyushu (2025-07), Tohoku (2026-01). Became 株式会社ThANM in March 2026
- [11] Seats are drawn from East, South and West. Two dice throws decide the dealer, using only the red die
- [12] The Honshū section says the game is popular in western Honshu
- [13] There is no chii, to prevent fast wins, although Yokosuka mahjong allows it. There is no north seat, and an east-south game is 6 hands. History paragraph (unsourced): sanma began as a pastime when a fourth player was missing; three-player rules removing particular tiles existed in early Shōwa; after the war it flourished around Shikoku and spread via Kansai to Kantō. Named forms: 東天紅 (also called 関東三麻 or 東京三麻), 関西三麻, 京都三麻 (ポンリー: 108 tiles with no honours), 新三麻 (102 tiles, chii allowed, 'three-player yonma'). Specialist sanma parlours exist west of Chūkyō, and a few free sanma parlours in the capital region. The 2009 version of the article instead said free sanma parlours could not be run in Tokyo
- [14] In the article's early form, the bamboo 2-8 removal belongs to a 'Korean/Japanese' game described as based on the Korean version with a few Japanese elements, and is cited to mahjong.wikidot.com rules:three-player. The Japanese game is a separate one-line section linked to Hurley's site. The 'Honshū and other parts of Japan' section first appears in revision 833355606 of 31 March 2018, from an anonymous editor
- [15] One uncited sentence under 'Related versions': sanma removes all but the 1 and 9 of characters and removes the ability to call chii. The same section mentions a two-player 'San Hako Mahjong'
- [16] Three ways of treating north: guest wind, common value tile, or pulled-out bonus tile. Calls sanma a game derived from Japanese mahjong. Tagged {{onesource}} since January 2013; its one reference is Tenhou's statistics page
- [17] Played mainly in Kantō. Named after the former Akasaka parlour 「東天紅」 from which it spread. Always the East round; the previous winner deals next; no chii; the dead wall is drawn to the end. Cites 伊藤拓馬 2015 (pp. 119, 122-123)
- [18] Calls 北抜き a classic three-player rule with a lower average win than Tōtenkō. The previous winner deals next. Tagged as unsourced since November 2012
- [38] The online game was tested from late December 1996 and launched on 18 June 1997. Its third free server was mainly for three-player: 450 three-player tables and red dora, as of August 2009. Closure at the end of March 2018 was announced in 2017
- [19] Sloper's way, 'taught by my Japanese friends': no North player, the deal always passes to the winner, always the East round. This matches the Tōtenkō/gari form (1-5-9 characters plus north as gari, winner deals). Robert Lozyniak (2007): in Japanese three-player you cannot chi from a discard except to win; Sloper replies that this is standard in most three-player variants. Points to Hurley's japanese-mahjong.com
- [20] Sanma was played before the war, by the first mahjong boom of Shōwa 3-4 (1928-29). It first began as a pastime and was then enjoyed for itself. Pre-war Type B allowed pon but not chi. Citing 村石利夫『麻雀101話』(1976), Shikoku sanma was said to have been devised around Shōwa 19 (1944) by 升田実 of Tokushima City, and Shikoku flourished first after the war and is still considered its home. Rules of Shikoku sanma c. Shōwa 50 (1975) per 麻雀101話: north as nukidora, no chi. 点サンマ was played in Kantō by about Shōwa 40 (1965). The Chagara game of the Metropolitan Police press club became Chagara sanma, and the parlour 東天紅 (opened in Shinjuku by 川田隆, then moved to Akasaka) made it its main game: 東天紅サンマ, which spread gari sanma
- [21] States that in Osaka 'mahjong' means sanma; four-player is called 四人打ち and rarely gets a table; Kansai parlour sanma differs greatly from the online sanma of Tenhou. Based on house-rule sheets of 麻雀ハウス ポン太 and 大天閣
- [22] Says in 2021 sanma was quietly booming, sanma parlours increasing, and events such as サンマ雀荘最強決定戦 were streamed
- [23] Final held 19 June 2017 at Hōō's Osaka showroom, won by 麻雀ピース (Tsukamoto); fifth edition with a record 50 parlours; Niconico broadcasts drew 1000+ viewers; only one finalist from Kantō (Saitama)
- [24] Reports a three-player healthy-mahjong class at ブッキング青葉 (Osaka); its owner 木下裕章, chairman of the Osaka mahjong union (大阪麻雀連合会), says many in Osaka and Shikoku learn three-player before four-player
- [25] Article 36 sets the game-fee standard required by Art. 19 of the Act. The rule offers two bases: per customer by time, or per table by time; the per-table cap is four times the per-customer cap. Nothing in the text refers to three-player tables; it does not mention per-game fees (the basis on which free parlours, including sanma parlours, charge)
- [26] Robbing a North set aside allowed but not chankan; win on the replacement tile counts as rinshan; no abortive draws for four riichi or four winds
- [27] Konoe says the game is properly for four but can be played by three or five, though with some loss of interest; with North removed the wall is never exhausted, so a strong hand is often beaten by someone else's win before its tiles come. He also gives a five-player method. He does not mention any restriction on chows in the three-player method
- [39] States that mahjong can be played by three or five, but four is the proper number, and three- and five-player games are less interesting than the four-player game; the book describes only the four-player game
- [28] Calls Sanma the 3-player variant of Japanese riichi mahjong, in which chii is replaced by kita; trained on 50,000 rounds of Tenhou sanma game records; claims to be the first sanma AI
- [29] Says sanma was devised because four players cannot always be gathered, that it is a less formal game whose rules vary more than four-player rules, and that there are also local forms: 關東三麻 (東天紅), 關西三麻 and 京都三麻, which it does not describe
- [30] The 1984 amending act renamed the law (風俗営業等の規制及び業務の適正化等に関する法律) and for the first time wrote a nationwide ban on prizes in mahjong parlours into the statute itself. Supplementary art. 3 deemed every parlour already licensed under the old law to be licensed under the new one; there is no transitional exemption from the prize ban, so it applied to all parlours from the commencement date (fixed by cabinet order as 13 February 1985, per the enforcement order and rule already read by g4). The act has no provision on the number of players, three-player games, or per-game charges
- [40] The minister says that under the old law the rules parlours had to obey were delegated to prefectural ordinances and so differed from prefecture to prefecture; the bill moves them into the statute. He names mahjong parlours among the businesses licensed by prefectural public safety commissions
- [31] In 1998 the third Tonpuso server ran three-player tables. Their rules differed from the four-player game only in the points listed. Yakuman won in sanma were not posted in the ranking site's yakuman list
- [32] The first official 天鳳サンマ杯 was announced for 2009-10-03, postponed, and held on 2009-11-07 from 18:00. The result was posted on 2009-11-08: the first 'サンマ大王' was janki, and the standings list runs to 233 entries. On 2009-10-29 the third sanma 天鳳位 (top rank) was reached, by くうた. In January 2010 sanma tournament lobbies could choose 赤喰速 freely, and planned cash-style (収支戦) lobbies would keep separate records for four- and three-player play
Reading it
The game is real and widely played; the record of it was wrong, and so is the chart's place for it. The tiles: the earlier pass took English Wikipedia's 'vanilla' set (north and bamboo 2-8 removed) for Japanese sanma, but that set is the Korean-based game the article took from Mahjong Wiki in 2010; the article's own Japanese section, Japanese Wikipedia and every Japanese ruleset read remove characters 2-8 and allow no chii. Beyond that, the rulesets disagree on what define sanma elsewhere: north is a pulled-out bonus tile on Tenhou and Mahjong Soul, a value tile for everyone on SEGA MJ and in the SDA and Zan League rules, a guest wind elsewhere; self-draw pays less (tsumo loss) on Tenhou, Maru-Jan and Mahjong Soul but not on SEGA MJ, Mahjong Fight Club, or the JPML and WRC three-player rules; starting points run from 35,000 to 40,000. The history: the chart hangs sanma under Amano's 1967 modern rules, but two 1930 books already say three can play, Konoe with north removed, and Asami Ryō dates three-player play to 1928-29 and the modern form to the post-war Shikoku and Kansai game. The structure today: dedicated bodies since 2017 (SDA, Zan League, WW), JPML's three-player rules on Ron2 since 2012, an online WRC three-player league, Tonpūsō's three-player server from 1998, Tenhou's from at least 2007, Mahjong Soul's from 16 July 2019, and the Kansai parlours where three-player is the mainstream. The law licenses parlours and caps fees per player or per table; it says nothing of three-player play.
Known, not yet read
Sources that look worth having but could not be read for this entry. If you can reach one, it can be read and added. Every variant’s list is gathered on Missing sources.
- Official rules 日本三人打麻雀協会 (SDA). 「SDA公式ルール」 (SDA official rules). — SDA's general three-player rules, separate from its tournament rules. It would show which North and tsumo conventions the association itself endorses.
Where: https://mahjong-sda.com/rule-official/. Tried: 2026-10-06 and 2026-10-07: HTTP 200 from the site, but the page body has no rule text (only menus and sidebar). The WordPress REST API (https://mahjong-sda.com/wp-json/wp/v2/pages?slug=rule-official) returned the hosting company's own 403 block page (XSERVER) on 2026-10-07. The refusal is the site host's. - Official rules 日本プロ麻雀連盟. Three-player rules (「日本プロ麻雀連盟の三人麻雀ルール」), as referred to in the 2012 lesson column. — JPML says its three-player rules are used on Ron2, in the Mahjong Triathlon and on Mahjong Fight Club. A full text would fix the JPML strand (North as guest wind, equal tsumo payment) at source.
Where: ma-jan.or.jp (JPML); or ask JPML directly. Tried: 2026-10-07: JPML 競技ルール page (https://www.ma-jan.or.jp/activity/game_rule.html) answers 200 but holds almost no rule text in its HTML. Site searches for 三人麻雀, 三麻 and トライアスロン ルール found only columns and reports. No three-player rulebook found. - Commercial 天鳳 (Tenhou). The announcement that introduced three-player ranked play (c. 2006-2008). — Would date when the most influential online nukidora sanma began. The manual only shows that three-player ranked play existed before 2008-02-25.
Where: blog.tenhou.net archives 2006-2008; tenhou.net. Tried: 2026-10-06/07: http://blog.tenhou.net/archives/200703-1.html (and other 2007 months) return the blog host's own 404 page ('リクエストされたページが見つかりません'). The blog's own archive navigation begins in 2016-02. The tenhou.net manual and ranking pages give no start date. web.archive.org not tried (known to drop connections from here). - Commercial 東風荘 (Tonpūsō). Rules of the third server (三人麻雀), service 1997-2018. — Probably the earliest large online sanma service. Its rules would show the 1990s/2000s online convention.
Where: http://mj.giganet.net/ (defunct). Tried: 2026-10-07: the domain 301-redirects to the unrelated https://giganet.net/ (the site's own redirect). The archive.org availability API answered 429 (archive.org's rate limit). web.archive.org not tried. - Commercial 麻雀一番街 (Riichi City). Official three-player rules. — A current major app with ranked three-player play.
Where: https://www.mahjong-jp.com/home (and in-app help). Tried: 2026-10-07: HTTP 200, but the page is a JavaScript-only app with no rule text in the HTML. The app bundles were not taken apart. Rules appear to be in-app only. - Commercial KONAMI. Press release or operator notice for 麻雀格闘倶楽部5 (2006) adding national three-player play (全国三人打ち麻雀). — Would confirm, from Konami itself, the 2006 date that Japanese Wikipedia gives.
Where: Konami press archive; 4Gamer / Game Watch 2006 news. Tried: Not tried in this pass (time). - Encyclopedia Mahjong Wiki. "Three Player Mahjong" (rules:three-player), dated 2010-06-24 in en Wikipedia's citation — The source of en Wikipedia's 'Korean/Japanese' vanilla rules (bamboo 2-8 removed, seasons removed), which the repository attributed to sanma. Reading it would show exactly which game it described.
Where: http://mahjong.wikidot.com/rules:three-player (live 404); Wayback captures. Tried: 2026-10-07: live page answered 404 (site's own). The archive.org availability API answered 429 (archive.org's rate limit). web.archive.org connections were reset and the tunnel closed mid-exchange (failure on this side, logged by the agent proxy). WebFetch refused web.archive.org. - Guide David Hurley. "Japanese Three Player Mahjong" (japanese-mahjong.com/3pmjintro.html) and "Three Player Mahjong News 2004" (3pmjnews04.html) — The only source en Wikipedia gives for its Japanese sanma section; Sloperama FAQ 13C also points to it. An English 2000s account of Japanese sanma rules.
Where: http://japanese-mahjong.com/3pmjintro.html; Wayback 20130921213152 and 20100406025253; http://www.japanese-mahjong.com/3pmjnews04.html (Wayback 20120305150555). Tried: 2026-10-07: the host name does not resolve (curl: could not resolve host; DNS failure, domain apparently gone). Wayback unreachable from here (connection reset, this side). WebFetch refused web.archive.org. archive.ph connection closed mid-exchange (this side). - Historical 村石利夫 Muraishi Toshio. 『麻雀101話 : 東南西北ものしり事典』 光風社書店, 1976 (NDL R100000002-I000001304780; digitised as pid 14881802) — Asami's source for Shikoku sanma devised c. 1944 by 升田実 of Tokushima and for the c. 1975 Shikoku rules (north as nukidora, no chi). It is the earliest dated claim for modern sanma's origin.
Where: National Diet Library; NDL Digital Collections pid 14881802 (viewable only on NDL premises; not in the individual transmission service). Tried: 2026-10-07: NDL Search record read; the IIIF manifest is not public (restricted). - Historical 日本競技(麻雀)倶楽部. 『麻雀の競技法と其秘訣』 岡村書店 (Asami gives 1 June 1930; an NDL Search record from a prefectural library gives 1936.10: R100000001-I23211001010080903) — Asami's source for the two pre-war three-player rule types (A: north removed; B: one suit and winds removed, six flowers added, pon but no chi). It would date the no-chi rule to 1930.
Where: Prefectural library holding per NDL Search; NDL Digital not found. Tried: 2026-10-07: NDL OpenSearch title search found only this regional record; not digitised publicly. - Historical 米沢章 Yonezawa Akira. 『標準麻雀競技法とその作戦』 朝日新聞社 (NDL editions 昭和2 and 昭和3; Asami cites S4/11); and 柳河卓人『麻雀実戦妙技法』盛陽堂 1930 — Cited by Asami as pre-war books that mention three-player rules.
Where: NDL Digital Collections (Yonezawa pids 1027927/1029998: library/individual transmission only); Yanagawa not found in NDL. Tried: 2026-10-07: NDL Search records read; IIIF manifests restricted ('checkResult NG'); NDL lab API answered 500 (not public). 柳河卓人 and 麻雀実戦妙技法 returned 0 results in NDL OpenSearch. - Rulebook 伊藤拓馬 Itō Takuma. 『賭けずに楽しむ日本の賭博ゲーム』 立東舎 (ja Wikipedia gives 立東社), 2015, ISBN 9784845625918, pp. 119, 122-123 — The only printed source ja Wikipedia's 東天紅 article cites, for the Akasaka parlour origin and the 112-tile and red-five variants.
Where: NDL R100000002-I026353160; bookshops. Tried: 2026-10-07: NDL OpenSearch record found; no online text. - Rulebook Jelte Rep. The Great Mahjong Book: History, Lore, and Play. Tuttle, 2007. ISBN 9780804837194 — Cited by en Wikipedia for the Korean/Japanese three-player game and the claim that three-player has its own rules.
Where: Libraries; Open Library lists it. Tried: 2026-10-07: Open Library search found the record; Google Books not tried (shared-quota 429 known); no full text. - Rulebook Amy Lo. The Book of Mah Jong: An Illustrated Guide. Tuttle, 2001. ISBN 9780804833028 — Cited by en Wikipedia for whole suits being removed in some three-player variants.
Where: Libraries. Tried: 2026-10-07: Open Library record found; no full text. - Rulebook Eleanor Noss Whitney. A Mah Jong Handbook: How to Play, Score, and Win. Tuttle, 1964 — Cited by en Wikipedia for three-player table rules. An early English book on Japanese mahjong.
Where: Internet Archive lending copies mahjonghandbookh00whit (1964) and later editions. Tried: 2026-10-07: archive.org metadata says access-restricted-item true (lending, login required). - Rulebook Shozo Kanai and Margaret Farrell. Mah Jong for Beginners, based on the rules and regulations of the Mah Jong Association of Japan. Tuttle, 1952/1955 — Probably the 'Mah Jong for Beginners' en Wikipedia cites. A 1950s English account of Japanese rules that may give a three-player method.
Where: Internet Archive lending copies mahjongforbeginn0000unse (1955) and mahjongforbeginn0000shoz (1958). Tried: 2026-10-07: archive.org metadata says access-restricted-item true (login required). - Guide Sammaniax (サンマニアックス), a three-player mahjong website with a 分布図 (distribution map) of sanma rule variants — Cited by Asami Ryō (his16) and by 雀のお宿 as the main study of regional sanma rules, and credited with spreading the name 'サンマ'.
Where: Unknown URL (probably a dead personal site). Tried: 2026-10-07: WebSearch (extended) for 'Sammaniax サンマ 分布図 三人麻雀' found nothing. - Encyclopedia ニコニコ大百科 「三人麻雀」 (Wikidata P6900) — An encyclopedia entry linked from the Wikidata item.
Where: https://dic.nicovideo.jp/a/%E4%B8%89%E4%BA%BA%E9%BA%BB%E9%9B%80. Tried: 2026-10-07: 403 from CloudFront ('The request could not be satisfied'), the site's own refusal. - Encyclopedia ピクシブ百科事典 「三人麻雀」 — Encyclopedia entry surfaced by search.
Where: https://dic.pixiv.net/a/%E4%B8%89%E4%BA%BA%E9%BA%BB%E9%9B%80. Tried: 2026-10-07: 403 with server cloudflare, the site's own refusal. - Encyclopedia riichi.wiki 'Sanma' — The English riichi wiki's page on three-player play (the existing riichi-wiki observation is from its Japanese mahjong page).
Where: https://riichi.wiki/Sanma. Tried: 2026-10-07: 403, the site's own refusal of automated readers. - Guide Nanette Pasquarello, 'Nan's Mah Jong Notes' (homepage.mac.com/zenblaster/mj/mah_how.html, Wayback 2003) and chevroncars.com 'The history of mahjong' (Wayback 2012) — Minor references of en Wikipedia's three-player article (point systems; suit removal).
Where: web.archive.org captures 20030626202552 and 20120429074008. Tried: 2026-10-07: not attempted individually after web.archive.org connections were reset repeatedly from this side. - Guide Reach Mahjong (Garthe Nelson?) blog, "Osaka 3-Player Mahjong" — English first-hand account of Osaka parlour sanma (35,000/40,000, no 100/500 sticks, Osaka rules compared with Tokyo Tōtenkō), per search lead.
Where: https://reachmahjong.com/osaka-3-player-mahjong/. Tried: 2026-10-07: curl failed TLS (site serves a self-signed certificate; earlier fetch of the forum got a DreamHost 'Site not found' page) — site-side; did not bypass TLS. WebFetch returned HTTP 503 from the site. - Encyclopedia 麻雀ローカルルールWiki (atwiki): 関西三麻 (pages/4311) and 三麻の北風牌の扱い (pages/310) — Community wiki pages on Kansai sanma and regional handling of North (e.g. North as flower in northern Kantō, common yakuhai in Nara).
Where: https://w.atwiki.jp/mahjlocal/pages/4311.html ; https://w.atwiki.jp/mahjlocal/pages/310.html. Tried: 2026-10-07: Cloudflare 'Just a moment' challenge from the site; not bypassed. - Guide 麻雀College 「抜きドラとは?三人麻雀での北の扱い」 — Guide on nukidora and North handling.
Where: https://mahjongcollege.com/rules/4672/. Tried: 2026-10-07: site's own nginx 403 Forbidden. - Historical 木下裕章 『麻雀屋からマージャン倶楽部へ』 (2012) — Book by the former head of the national mahjong parlour union, cited by note1990 for the 1985 Fūeihō revision that ended Bū mahjong; may document the shift of Osaka parlours to sanma.
Where: Unknown publisher (possibly union-published); not found in NDL OpenSearch by title or creator.. Tried: 2026-10-07: NDL OpenSearch title= and any= queries returned 0; creator=木下裕章 returned unrelated namesakes. - Journalism 麻雀新聞 2015年5月号 (第三回鳳凰杯) and 2016年8月号 (第四回鳳凰杯) print articles — Trade-paper articles on the Kansai store-vs-store sanma tournament; only contents listings are online.
Where: Majan Shinbun (MCJ Co.; paper suspended 2025-11, continued in 『麻雀界』). Tried: 2026-10-07: read the web back-number page (contents only); no article text online. - Forum Reddit r/Mahjong thread 'Sanma Japanese Riichi variant 3 player dora north' (7osl1x, 2018) — English discussion of sanma North rules referenced in McGill blog comments.
Where: https://www.reddit.com/r/Mahjong/comments/7osl1x/. Tried: 2026-10-07: reddit answers 403 to automated readers (earlier fetch got an app shell with no content) and the search tool refuses reddit.com. - Forum BoardGameGeek threads on sanma / three-player riichi — English hobbyist discussion.
Where: boardgamegeek.com. Tried: 2026-10-07: Cloudflare challenge page from BGG (site's refusal). - Guide YouTube rules explainers: 雀サクッTV 「関西三麻を覚えよう!!」 (LVTWnaU_0Gg); daisenの三人麻雀専門チャンネル 「初心者でも大丈夫!三人麻雀の基本的なルール」 (sPTxdc8DMn8); たkる麻雀グッズ研究所 「手積み3人麻雀(サンマ)の始め方」 (W3PqDcVmfJY); The Mahjong Line 'Can you play mahjong with three players?' (eFZ4Ift8dgQ); Riichi Mahjong Central 'New 3 Ma/3 Player Mahjong Rule!? Enter the 3M Kingdom' (2jhUHTMHNvI); 三人麻雀フリー雀荘のルール「関西サンマ」を優しく解説! (400N7S256J0) — Rules explainers and broadcasts; video cannot be watched here and pages have no readable text.
Where: https://www.youtube.com/watch?v=<id>. Tried: 2026-10-07: titles/channels confirmed via YouTube oEmbed; watch pages return Google's 'unusual traffic' captcha (site's refusal). - Historical Chronicling America / Papers Past search for three-handed mah-jongg — Check 1920s Western three-handed mahjong mentions (not Japanese sanma).
Where: chroniclingamerica.loc.gov ; paperspast.natlib.govt.nz. Tried: 2026-10-07: Chronicling America returned a Cloudflare challenge then 308 to loc.gov; Papers Past returned an Incapsula bot challenge — both site-side. - Historical 林茂光 (or 日本競技麻雀倶楽部). 『麻雀競技法とその秘訣』. 四六書院, 昭和4 (1929) and 昭和5 (1930). Asami cites it as 「麻雀競技法と其秘訣(日本競技麻雀倶楽部・岡村書店S5/6/1)」 for the prewar A/B sanma types. — Asami's named source for the prewar three-player rules (North removed; or a suit and winds removed with flowers, pon but no chii). The no-chii rule would be the earliest known if confirmed.
Where: https://ndlsearch.ndl.go.jp/books/R100000002-I000000773779 and https://ndlsearch.ndl.go.jp/books/R100000002-I000000773785. Tried: 2026-10-07/08: NDL OpenSearch (title 麻雀競技法と其秘訣 = 0; 麻雀競技法 found the 四六書院 records); no NDL Digital PID in the records; not among the five public-domain mahjong books in NDL Lab. Publisher discrepancy (岡村書店 vs 四六書院) unresolved. - Historical 米沢章. 『標準麻雀 : 競技法とその作戦』 / 『標準麻雀競技法とその作戦』. 朝日新聞社, 1927 and 1928. NDL pid 1027927, 1029998. — Cited by Asami (as S4/11) as an early text mentioning three-player play.
Where: https://dl.ndl.go.jp/pid/1027927 ; https://dl.ndl.go.jp/pid/1029998. Tried: 2026-10-07: NDL Digital IIIF manifest returns {"checkResult": "NG"} (not public; registered-user or in-library access only). NDL's own restriction, not a failure here. - Historical 柳河卓人. 『麻雀実戦妙技法』. 盛陽堂, 昭和5 (1930). — Cited by Asami as describing prewar sanma rules.
Where: NDL (not found). Tried: 2026-10-07: NDL OpenSearch title 麻雀実戦妙技法, 麻雀妙技法, creator 柳河卓人: 0 results. - Rulebook 村石利夫. 『麻雀101話 : 東南西北ものしり事典』. 光風社書店, 1976. — Asami's source for Shikoku sanma being devised c. Shōwa 19 (1944) by Masuda Minoru of Tokushima, and for the c. 1975 Shikoku rules (North nukidora, no chii, 45,000/50,000).
Where: https://ndlsearch.ndl.go.jp/books/R100000002-I000001304780. Tried: 2026-10-07: NDL record found; no digital copy offered online. - Journalism 『週刊読売』 1973年2月24日号 p.24 「公式「三人マージャン」の全魅力!」; 3月3日号 p.138; 3月10日号 p.144 「三人麻雀の現行3ルールの徹底的解剖」; 3月31日号 p.42 「決定版「三人麻雀」賛成・反対」 (山口瞳, 吉行淳之介, 大橋巨泉, 村石利夫). — A 1973 campaign for an 'official' sanma and a survey of three current rule sets: the best contemporary evidence for sanma's rules and spread in the early 1970s.
Where: https://dl.ndl.go.jp/pid/1813820 , /1813821 , /1813822 , /1813825. Tried: 2026-10-07/08: tables of contents read via NDL Digital item API; the issues are restricted (manifest checkResult NG). NDL's restriction. - Journalism 天野大三 「麻雀上達法」. 『面白倶楽部』 9(7), 光文社, 1956年7月, p.219. — NDL Search matched this issue on サンマ 麻雀 in full text; a 1956 article by Amano Daizō (father of the modern rules) that may mention three-player play.
Where: https://dl.ndl.go.jp/pid/1834059. Tried: 2026-10-07: restricted (checkResult NG); which page matched is not shown. - Journalism 森光子 「三人麻雀で一眼散」. 『新評』 19(5), 1972年5月, p.212. — 1972 magazine essay on three-player mahjong.
Where: https://dl.ndl.go.jp/pid/1807975. Tried: 2026-10-07: table of contents read; issue restricted (NG). - Rulebook 伊藤拓馬. 『賭けずに楽しむ日本の賭博ゲーム』. 立東舎, 2015. ISBN 9784845625918, pp. 119-123. — Cited by ja.wikipedia 東天紅 for the Akasaka parlour origin and Tōtenkō rules.
Where: https://ndlsearch.ndl.go.jp/books/R100000002-I026353160. Tried: 2026-10-07: NDL record found (any=東天紅 麻雀); in copyright, not online; Google Books API 429. - Rulebook 栗原安行. 『おぼえる麻雀/3人麻雀の遊び方』. 泰光堂, 1979.03 (as listed in Asami's library list lib27). — Possibly the first Japanese book devoted to three-player play (the 3-mahjong.com site says there were no textbooks).
Where: Asami's list https://mjradio.web.fc2.com/majansite-mirror/lib27.html ; NDL. Tried: 2026-10-07: NDL OpenSearch creator 栗原安行 (104 hits, first 10 seen), title 3人麻雀の遊び方 (0), おぼえる麻雀 (no match). Not located. - Guide Sammaniax (www.sammaniax.com), a site with a 分布図 (distribution map) of sanma rule variants, cited by Asami (his16) and by suzume.hakata21.com. — Described as the detailed survey of regional sanma variants.
Where: http://www.sammaniax.com/. Tried: 2026-10-07: DNS does not resolve (curl: Could not resolve host). archive.org availability API answered 429; Wayback connection reset (this side). Not in the fc2 mirror (gld4.html 404). - Rulebook Rep, Jelte. The Great Mahjong Book: History, Lore, and Play. Tuttle, 2007 (chapter 'Japan'). — Cited by en.wikipedia 'Three-player mahjong' for its 'vanilla' rules; may say which country's three-player game it describes.
Where: https://archive.org/details/greatmahjongbook0000repj. Tried: 2026-10-07: Internet Archive lending-only (printdisabled); djvu.txt redirects, search-inside answers 'Item not available'. - Encyclopedia 最完整的日本麻將中文維基百科 (wiki.lingshangkaihua.com), article 三人麻将 / 三人麻將 — The fullest Chinese-language wiki on riichi mahjong. Search snippets show a dedicated sanma article covering north-as-yakuhai, north-as-dora and 拔北.
Where: https://wiki.lingshangkaihua.com/mediawiki/index.php/zh/%E4%B8%89%E4%BA%BA%E9%BA%BB%E5%B0%86. Tried: 2026-10-07. curl failed TLS verification (SSL certificate problem: unable to get local issuer certificate). This looks like the site's incomplete certificate chain, not the proxy, since other hosts verify fine; I did not disable verification. WebFetch got HTTP 503 Service Unavailable from the site. - Encyclopedia 百度百科「三人麻将」(item 6981529) and「日本麻将」(item 5292909) — Baidu Baike entries on three-player mahjong and on Japanese mahjong.
Where: https://baike.baidu.com/item/%E4%B8%89%E4%BA%BA%E9%BA%BB%E5%B0%86/6981529. Tried: 2026-10-07. 日本麻将: the first curl died mid-exchange on this side (proxy recentRelayFailures: tunnel closed code 1006 for baike.baidu.com:443), and a retry got the site's own 403. 三人麻将: the site's own 403. - Forum 知乎: question「三人日本麻将规则和四人的有哪些区别?」(300339195) and column「【地方麻将】那些改变麻将玩法的规则(三)—— 三人麻将」(p/20920031944), also「三麻役种和牌率预测」(p/677136726) — Chinese community discussion of sanma rules. A search snippet says the column compares Japanese sanma with 卡五星 and Korean and Malaysian three-player games, and says Korean mahjong is related to the Japanese.
Where: https://zhuanlan.zhihu.com/p/20920031944. Tried: 2026-10-07: the site's own 403 to curl, for both the question and the column. - Encyclopedia Mahjong Wiki (Fandom) zh「拔北」 — Chinese wiki article on the north-pulling rule.
Where: https://mahjong.fandom.com/zh/wiki/%E6%8B%94%E5%8C%97. Tried: 2026-10-07: the site's own 403 to curl. - Guide Bilibili column「【正经科普向】颇为魔性的日麻古役与地方役种(2)」(cv2650901) — A search snippet says it describes a sanma-only old yaku, 拔北大四喜.
Where: https://bilibili.com/read/cv2650901. Tried: 2026-10-07. The page is JS-rendered and curl got an empty shell. api.bilibili.com/x/article/view answered -404 for the id (and -509 rate limit for cv21982265). WebFetch also saw an empty page. - Encyclopedia Korean wikis on Japanese sanma: 나무위키「3인 마작」, 리브레 위키「리치마작/3인작」, 더위키「3인 마작」; and the arca.live 마작 채널 post「초심을 위한 삼마 입문」 — Dedicated Korean-language pages on Japanese three-player riichi (nukidora, 8 dead-wall tiles, 1m/9m dora) exist, according to search snippets.
Where: https://librewiki.net/wiki/%EB%A6%AC%EC%B9%98%EB%A7%88%EC%9E%91/3%EC%9D%B8%EC%9E%91. Tried: 2026-10-07: the site's own 403 to curl from librewiki.net, thewiki.kr and arca.live; Namu Wiki is known to answer 403 and was not retried. I did not try to get around these refusals. - Law 大阪府風俗営業等の規制及び業務の適正化等に関する法律施行条例 (originally 風俗営業等取締法施行条例, 昭和34年大阪府条例第6号; amended 昭和59年条例第57号, in force 13 Feb 1985), especially its pre-1985 text on prizes in mahjong parlours — It would show whether Osaka law before 1985 allowed or tolerated prizes in mahjong parlours (the legal basis of bū/B-rule settlement), and whether Osaka's post-1985 ordinance differs from Tokyo's 'no prizes for games between customers' duty.
Where: https://www.pref.osaka.lg.jp/houbun/reiki/reiki_honbun/k201RG00001068.html (current text); pre-1985 text in 大阪府公報 or a printed 大阪府例規集. Tried: 2026-10-07/08: curl to pref.osaka.lg.jp failed with 'Recv failure: Connection reset by peer' (a failure on this side or in the relay, not a page from the site); WebFetch reached the page, and its summary reported a 1959 origin, commencement 13 Feb 1985, a grandfather clause for 'まあじやん遊技場' structures and no 賞品 provision. That is a summary, not a reading, so it is not reported as a source. - Law 風俗営業等の規制及び業務の適正化等に関する法律施行規則 (昭和60年国家公安委員会規則第1号) as originally promulgated in the 官報, January/February 1985, art. on mahjong play fees — The current rule caps fees per hour (600 yen per person or 2400 yen per table for automatic tables). The original 1985 basis matters for the claim that fast games (bū, sanma) charged per game breached hourly fee limits, and for any Tokyo-specific practice.
Where: 官報 1985 (NDL Digital Collections, 官報 is restricted for 1985); 法令全書 昭和60年. Tried: 2026-10-07: e-Gov holds only the current text (already read by g4); the NDL hourei.ndl.go.jp search is a JavaScript application and returned no readable text to curl; not pursued further. - Scholarship 伊藤拓馬 Itō Takuma. 『賭けずに楽しむ日本の賭博ゲーム』. 立東舎, May 2015 (ISBN 978-4-8456-2591-8), pp. 128-131 on bū mahjong — The only modern book source cited by ja Wikipedia ブー麻雀; it may hold the source for the 1985 prize-ban and hourly-fee statements.
Where: NDL https://ndlsearch.ndl.go.jp/books/R100000002-I026353160; libraries. Tried: 2026-10-07: found in NDL OpenSearch; no full text online. - Historical 木下裕章 (former chairman, 全国麻雀業組合総連合会). 「麻雀屋からマージャン倶楽部へ」 (2012), and his article in 『麻雀界』 no. 4 (c. 2011), on the end of B-rule settlement in 1985 — First-hand industry account cited by a 2022 note.com post and by the 2011 Asami forum thread: the B rule allowed a small stake until the 1985 revision and the federation gave it up under the Metropolitan Police's 'strong guidance'.
Where: Industry publications (日本アミューズメントサービス publishes 麻雀界); NDL holds some 麻雀界 issues as newspaper-clipping records only. Tried: 2026-10-07: NDL OpenSearch title and any= searches for 麻雀屋からマージャン倶楽部へ returned 0; 麻雀界 no. 4 not found as an issue record. - Encyclopedia ja Wikipedia 「麻雀のルール」 history before 8 June 2009 (the three-player section that was split out into 三人麻雀) — To find when the unsourced 'free sanma parlours cannot be run in Tokyo' sentence was first added, and by whom.
Where: https://ja.wikipedia.org/w/index.php?title=麻雀のルール&action=history. Tried: 2026-10-08: Wikipedia API answered 429 (rate limit on this shared address) to the history query; not retried. - Journalism Full page text of 『週刊読売』 1973-02-24 p.24 (公式「三人マージャン」の全魅力!), 1973-03-03 p.138, 1973-03-10 p.144 and 1973-03-31 p.42 (pids 1813820-1813825) — Only OCR snippets with the columns interleaved can be read. The full pages would settle what the 1973 'official' rule did with North, the exact Masuda (升田実) chronology (c.1944 at the Takamatsu railway bureau, post-war Tokushima, Takamatsu boom c.1962-63), the 'inventor was ex-JNR' line, and Yokota Masatoshi's Wakayama pre-war claim.
Where: NDL Digital Collections, in-library only (permission ndl_only): https://dl.ndl.go.jp/pid/1813820 etc.. Tried: 2026-10-07: full-text search API snippets read (about 150 probe keywords). Page images need NDL in-library access. This is the NDL's access restriction, not a technical failure. - Rulebook 村石利夫 (Muraishi Toshio). 『麻雀101話 : 東南西北ものしり事典』. 光風社書店, 1976 (NDL R100000002-I000001304780) — Asami (his16) cites it for 'S19年頃、徳島市在住の升田実さんという人が考案した'. Need to see whether Muraishi cites Shūkan Yomiuri 1973 (he wrote in its 1973-03-31 issue).
Where: NDL catalogue record only; no NDL Digital copy found (title searched in full text 1950-2000: only catalogue and advert mentions).. Tried: 2026-10-07: NDL OpenSearch title= and full-text keyword '麻雀101話'. Not digitised, so a library copy is needed. - Journalism 田村光昭「雀鬼ひとり旅〈四国巡礼篇〉」『新評』22(3), 1975-03, p.90 (pid 1808011) — Gives Tokushima 1957-58 as the start; full text needed to see what Tamura was told and by whom.
Where: NDL Digital Collections, registered-user transmission (ooc).. Tried: 2026-10-07: snippets only through the full-text search API; no login used. - Journalism 「全国各界麻雀ルール」『週刊文春』1974-05-13 pp.150-154 (pid 3375538) and 「全調査 インフレ・マージャンまかり通る」『週刊現代』1968-06-13 pp.40-44 (pid 3371475) — Earliest full statements of the nukidora sanma rule (1974) and of Shikoku no-chii three-player (1968); only snippets were read.
Where: NDL Digital Collections, in-library only.. Tried: 2026-10-07: snippets through the full-text search API. - Guide sammaniax 「日本サンマ分布図」: the per-prefecture rule entries (229 in March 1999, 376 in June 2001) behind map.cgi — This was the only survey of regional sanma house rules (chii, North, characters suit, tile set) in 1999-2001, and two Japanese sources cite it.
Where: http://www.sammaniax.com/map/map.cgi (POST form). Tried: 2026-10-07/08. Wayback CDX shows only the front page and a bare map.cgi GET (2000-03-01), whose content is the front page. The listings were POST results and were never captured. Megalodon: no capture. WARP (NDL): 'Page not found'. The domain is NXDOMAIN. The refusals are on the archives' side (nothing captured), not this side. - Guide Hurley, japanese-mahjong.com: 3pmjother.html ('Mahjong in Japan'), 3pmjnews01-03.html (2001-2003 club diaries) and the Yaku table — They may say where and since when Hurley's group played Kansai/Chugoku-style sanma, and they complete his rules.
Where: https://web.archive.org/web/20080212132948/http://japanese-mahjong.com:80/3pmjother.html. Tried: 2026-10-08: the fetch of 3pmjother failed on this side (SSL_ERROR_SYSCALL / connection reset to web.archive.org), then was not retried for lack of time. CDX lists the captures, so the pages exist. - Commercial Tonpuso (mj.giganet.net) update notices for 1998 (old/planOld3.htm, 1998-05 to 1999-08) at the date the third server and its sanma tables opened — To date the start of online sanma on Tonpuso more exactly. The log shows sanma rules documented by 1998-11-12, but no opening notice was found by keyword.
Where: https://web.archive.org/web/20000118154107/http://mj.giganet.net:80/old/planOld3.htm. Tried: 2026-10-08: read in full (41k chars) and grepped for 第3/サンマ/三人. No opening notice was found before 1999-05. The opening may be in planOld2 or in the 1998 plan.htm (captured 1998-12-06), which was not read. - Commercial blog.tenhou.net monthly archives 2009-01 and 2009-02 — The blog's earliest months, possibly announcing sanma tournaments or lobby changes.
Where: http://blog.tenhou.net/archives/200901-1.html. Tried: 2026-10-08: HTTP 403 from the Sakura blog server's own page ('サーバのアクセス権限がありません'), twice. Earlier months answer 404 (they do not exist). Wayback was not tried for these two pages. - Collection archive.ph / archive.today captures of japanese-mahjong.com, sammaniax.com and mahjong.wikidot.com/rules:three-player — An independent second archive of the dead pages.
Where: https://archive.ph/http://www.japanese-mahjong.com/3pmjintro.html. Tried: 2026-10-08: connection reset, logged by the agent proxy as ws_closed_mid_exchange to archive.ph:443 (a failure on this side or upstream, not a site refusal). archive.today and archive.is reset the same way.
Where it was searched
Every place the search checklist names for this variant’s languages, and what each gave, including nothing. The last full pass was on 2026-10-08.
Names searched: Japanese 三人麻雀, 三麻, サンマ, 三人打ち, 三人打ち麻雀, 3人麻雀, 関西三麻, 東天紅, 北抜き, 抜きドラ; English sanma, three-player mahjong, three-player riichi, three-player Japanese mahjong; Chinese 日本三人麻雀, 三人麻将, 三人麻將, 三麻.
31 places searched
- General web search — Run in Japanese, English and Chinese by five researchers and three gap-fillers, standard and extended modes, 2026-10-06 to 08. Most rule pages, organisations and press were found this way and then read at source; every quoted passage was re-checked by an independent re-fetch.
- Wikidata — Read Q3558231 on 2026-10-07 via wbgetentities and Special:EntityData JSON (item modified 2025-05-16). Sitelinks: only enwiki 'Three-player mahjong', jawiki 三人麻雀, zhwiki 日本三人麻雀. Labels: en 'Three player mahjong', ja 三人麻雀, zh/zh-hans 三人麻将, zh-hant/zh-hk 三人麻將, eo 'triludanta maĝango'. ja aliases: 三人打ち麻雀, 関西三麻, 3人麻雀, 三麻, 秋刀魚, 3打ち. ja description: 3人で行う変則麻雀. NicoNicoPedia ID (P6900) 三人麻雀 answered 403 from CloudFront. The item conflates games: its English sitelink is the general ...
- Wikipedia, in every declared language — Read through the Wikipedia API only, paced 4-8 s with 429s retried. Read in full: ja 三人麻雀 (rev 107845265), with history and old revisions; bisection dates its unsourced 昭和初期/四国 history sentence to rev 77766634 of 2020-05-29. Also: ja 東天紅 (麻雀) (110046890) with history; ja 北抜き; ja ドラ (麻雀) (抜きドラ); en Three-player mahjong (1373633953) with all 274 revisions' metadata and the 2010 and 2018 revisions; en Japanese mahjong (1378161327); zh 日本三人麻雀 (94482239); zh 三人麻雀 ...
- The sources' own references, and who cites them — Backward from the Wikipedias: ja 三人麻雀 cites sega-mj.com and maru-jan.com rule pages (both read) and Kotobank 么九牌 (not read: a dictionary gloss of 'terminals and honours', nothing on sanma). ja 東天紅 cites Itō 2015 (NDL record found; wanted) and a manga (not pursued). zh 日本三人麻雀 cites tenhou.net/sc/profmg.html (read; the figures no longer load). en Three-player mahjong cites: wikidot rules:three-player (404; Wayback unreachable); Hurley's japanese-mahjong.com (DNS gone); ...
- Internet Archive full-text search — Internet Archive advancedsearch: 'sanma mahjong' (2, irrelevant), "three-player mahjong" (0), 三人麻雀 (1,805, tokenised noise: Hong Kong newspapers, videos), title:(麻雀) (228, games and videos), "three player" AND mahjong (3, irrelevant). Rep's Great Mahjong Book (2007) is lending-only; djvu text and search-inside were refused ('Item not available'). The full-text search (fts) endpoint returned only a guest session object, no results. Nothing usable.
- Wayback Machine — 2026-10-07/08: web.archive.org connection reset by peer (failure on this side or the network, not a site refusal). archive.org availability API answered for www9.plala.or.jp/majan/his16.html with no snapshots, then 429 for sammaniax.com. Asami's pages were read through the fc2 mirror instead (all 2,466 pages linked from its index pages were crawled). / 2026-10-08 (UTC 00:27-01:20). The first CDX request over http:// was refused by this environment's egress policy (403 ...
- Google Books — Google Books API answered 429 RESOURCE_EXHAUSTED (shared daily quota) on 2026-10-07 and again on 2026-10-08. Not searched.
- HathiTrust full-text search — babel.hathitrust.org full-text search answered 403 with a Cloudflare 'Just a moment...' challenge (the site's own challenge); not bypassed.
- WorldCat — search.worldcat.org?q=三人麻雀 answered 429 (the site's own rate limit); no results read.
- Scholarly indexes — OpenAlex answered 429 on 2026-10-07 (budget used up) but answered on 2026-10-08: 'three-player mahjong' (822, mostly general mahjong AI) and 'sanma mahjong' (5) gave Zhao & Holden 2022 (arXiv 2202.12847; CoG 2022), which was read. Crossref query.bibliographic 'three-player mahjong' gave the CoG 2022 paper and unrelated AI papers. There is no historical or social-science scholarship on sanma in either index.
- YouTube — YouTube search through WebSearch and oEmbed found rules explainers and broadcasts (雀サクッTV 関西三麻, daisen's sanma channel, たkる, The Mahjong Line, Riichi Mahjong Central; also ThANM's channel and the 2021 サンマ雀荘最強決定戦 series on 高田まさひろ麻雀channel). Video could not be watched, and watch pages return Google's captcha, so none is cited. Recorded as wanted.
- English-language forums — Reddit is refused by the search tool and answers 403 to automated readers; BoardGameGeek returned a Cloudflare challenge. A Steam Community thread on Mahjong Soul (app 2739990, 2025) was read but holds only player opinions on sanma strategy, not cited. The McGill blog comments point to a 2018 r/Mahjong sanma thread (wanted).
- Mahjong reference sites — Mahjong Wiki: rules:three-player, the page en Wikipedia's 'vanilla' rules rest on, now returns 404. The live all-pages list (7 pages) has no three-player or Korean page, and the japanese-modern overview, gameplay and scoring pages and the home timeline say nothing of three-player play. Wayback copies unreachable. Sloperama: FAQ 2b confirmed to have no Japanese three-player entry, but it lists Bashi-Bashi A/B, a three-player Philippine casino game based on Japanese modern. ...
- App and platform listings — Read the published rules of: Tenhou (manual re-read 2026-10-07, unchanged); Mahjong Soul / Jantama (official site's JSON API: ranked rules news/46 of 2021-06-15, FAQ, the 2019-07-16 launch notice news/111, 双聖戦 2023 rules; and an X tip post read via X's oEmbed endpoint because x.com shows a login wall); SEGA NET MJ (online players' site and MJ Arcade three-player rules plus the title page); Maru-Jan (rules are images, read from their alt text); Konami Mahjong Fight Club ...
- English-language newspaper archives — As expected, nothing for Japanese sanma. Chronicling America answered with a Cloudflare challenge (site-side) and Papers Past with an Incapsula challenge (site-side); Trove, NewspaperSG and BNA were not searched, since they are unlikely to cover a post-war Japanese parlour game. English web journalism: the Japan Times 'Mahjong parlors go deeper underground to stay in business' (Tsubuku & Brasor, 2012-01-05) was read; it covers parlour decline and free mahjong but does not ...
- Statutes published in English — Read the official English translation of the Amusement Business Act (Japanese Law Translation, law 4234, last version Act No. 37 of 2019). Art. 19 subjects mah-jongg houses to game-charge standards; nothing on the number of players. No English translation of the enforcement regulations' fee article was checked. No other English-language statute is relevant to Japanese sanma.
- Baidu search and Tieba — Baidu has no open API, so I did not query it by script. I ran Chinese queries through WebSearch (extended) instead: 日本三人麻将 规则 拔北 三麻; 雀魂 三人麻将 规则 北宝牌 2-8万; 三人麻将 起源 关西 大阪 日本 三麻 历史; and others. These gave the readable sources reported here (Moegirl, Baidu Jingyan 2019, ali213, queji.com, vbird, abstreamace). They also turned up the zh.wikipedia article 日本三人麻雀, which I did not fetch because another agent owns Wikipedia, and lingshangkaihua (unreachable). A Baidu Jingyan page ...
- Baidu Baike — Tried once each on 2026-10-07. 三人麻将 (6981529) got the site's own 403. 日本麻将 (5292909): the first attempt died on this side (proxy tunnel closed, code 1006) and a retry got the site's 403. Nothing was read; both are listed as wanted.
- Chinese Q&A and community sites — Zhihu: the question 300339195 and columns p/20920031944 and p/677136726 surfaced in search, and both URLs fetched got the site's own 403, so they are wanted. Douban: only the game page for 雀魂麻将 (douban.com/game/30320819) came up, with nothing on sanma rules, so I did not read it. Xiaohongshu: nothing came up in a domain-restricted search. Taiwan and Hong Kong: PTT (MJ_Soul, MJ_JP, C_Chat boards) is readable, and I read one MJ_Soul tutorial post. Bahamut forum ...
- WeChat public-account articles — I ran WebSearch (extended) restricted to mp.weixin.qq.com with 三人麻将 日麻 三麻 拔北 规则. The first attempt returned no links and a retry gave one unrelated bridge article. Sogou has no API and was not scripted. Nothing usable.
- Bilibili — WebSearch restricted to bilibili.com found many videos (not watchable) and columns. cv1432772 (日麻基础常识与科普, 2019-12-14) redirected to an opus page and was readable, but it has no sanma content. cv2650901 (古役与地方役种 2, said to mention 拔北大四喜) and cv21982265 are JS-rendered and came back empty. The api.bilibili.com article endpoint answered -404 and then -509 (rate limit). cv7281000 redirected to an error page. Nothing on sanma was read from Bilibili.
- Pre-modern and Republican Chinese texts — Not searched. Classical Chinese texts (ctext etc.) predate mahjong as a game, let alone a 20th-century Japanese three-player variant, so they cannot bear on sanma. ctext.org also asks not to be scraped.
- Chinese-language scholarship — I ran WebSearch (extended) restricted to cnki.net, cnki.com.cn, airitilibrary.com and wanfangdata.com.cn with 日本麻将 三人麻将 论文 立直麻将 研究. The only hits were an Airiti Monte-Carlo mahjong AI thesis (2-vs-2, not riichi) and a social study of elderly players, so nothing on Japanese three-player mahjong. No CNKI or Airiti record was read.
- Chinese-language newspaper archives — Not searched. Hong Kong library and NewspaperSG Chinese papers are unlikely to cover a Japanese parlour and online variant, and no lead pointed there. The only Chinese newspaper item that surfaced was a 2014 人民文摘 piece on Liang Qichao's own three-player Chinese game (read; see leads). It is not about Japanese sanma.
- Statutes published in Chinese — Not applicable. No Chinese-language source I found ties Japanese sanma to any Chinese, Taiwanese or Hong Kong law, so I did not search.
- Yahoo! JAPAN search — Yahoo! JAPAN has no open API and was not queried by script. Used WebSearch (extended mode) in Japanese instead: 三人麻雀 関西 雀荘 歴史; 三麻 北抜き 起源; 三人麻雀 大阪 新聞 (Asahi/Mainichi/Yomiuri/Kobe/Sankei); サンマ ブー麻雀 風営法 1985; ザンリーグ 三人麻雀 ニュース. No national-newspaper article on sanma was found; journalism came from mahjong trade media (麻雀ウォッチ mj-news.net 2014/2021/2022; 麻雀新聞 majan.co.jp 2015-2022; 麻雀ニュース.com 2021; 4Gamer 2019; PR TIMES 2026; キンマweb 2024), all read and cited. Also queried the NDL ...
- National Diet Library — NDL Search OpenSearch (paced ~2s; several timeouts/retries): title 三人麻雀 (6), 3人麻雀 (2), 三人打ち (1), サンマ 麻雀 (9), 三麻 (8, mostly noise), 東天紅 麻雀 (0), ガリサンマ (0), 三人マージャン (0); any= 三人麻雀 (14), サンマ 麻雀 (44), 三人マージャン (1), 東天紅 麻雀 (2), 三人打ち 麻雀 (4); prewar 麻雀競技法 titles, creator 栗原安行. Book hits are all post-2018 strategy books (うに丸, オワタ, みーにん, ザンリーグ, 日本プロ麻雀連盟 2018). The useful hits were magazine issues matched in full text: NDL Digital's item API gives their tables of contents, which ...
- Japanese scholarship — CiNii Research OpenSearch (all): 三人麻雀 (2), 3人麻雀 (1), 三人麻將 (0), 三麻 (21, none about mahjong), サンマ 麻雀 (1, a gravure), 東天紅 麻雀 (0), 三人打ち 麻雀 (0), 麻雀 歴史 (11: museum catalogues, Saitō 2023, etc.). Read: Okumura & Matsubara GPW 2022 (PDF), Saitō 2023 (existing slug; its PDF has no mention of three-player play). The 2025 IPSJ ViT paper was found but its PDF was not read. J-STAGE search API: 三人麻雀 0 hits; 麻雀 1,235 hits mostly about the sparrow; nothing on three-player mahjong. No ...
- Japanese professional leagues — Searched 2026-10-06/07, all fetches by curl. Four-player bodies: JPML (ma-jan.or.jp answered). Its 競技ルール page holds almost no rule text in HTML and has no three-player provision. Site searches (三人麻雀, 三麻, トライアスロン ルール) found: the 2012-04-19 column on adding sanma to Ron2; the 2012-06-14 lesson saying JPML has its own three-player rules (equal tsumo payment, 2-8m removed, no chii, North kept as a guest wind) used on Ron2, the Triathlon and MFC; the Mahjong Triathlon (created ...
- Japanese community writing — note.com read and cited: マスター@傍若無人 (1990 Kansai parlours, 2022), さとち (two essays, 2023), ハウスネコ (Kyoto rules, 2022), せたともき (Tokushima sanma, 2023), daisen (ThANM rules, 2022), 福地誠 (ThANM founding, 2022), 黒木真生 (2024), 涼宮麻由 on 近代麻雀ノート (2025). Ameblo 関西三人麻雀 blog (2015) read and cited. Hatena blog mjplayer 「関西三麻」は最高 (2019) read, nothing new. Yahoo! Chiebukuro: five threads read (2006, 2019, 2021, 2024, 2025); two cited. Niconico Pedia not tried (known 403). The atwiki local-rules ...
- Japanese statutes — Read the current texts via the e-Gov API v2: the Act (323AC0000000122, rev. 2025-11-28) Art. 19; the Cabinet Order (359CO0000000319) has no mahjong-fee provision; the Enforcement Regulations (360M50400000001, rev. 2026-08-12) Art. 36(1) set caps per customer per hour (600 yen automatic table / 500 other) or per table per hour (2400 / 2000), before tax. No provision mentions three-player tables or per-game fees. The per-table cap equals four per-person caps, so per-person ...
In the tree
Descends from Modern rules, as the source chart draws it.