Mahjong Compendium

Proto-mahjong Chinese classical Babcock rules Twenty Point Mah Jong

Twenty Point Mah Jong

R.F. Foster, 1924

Cross-comparison

corroborated — two or more independent sources agree on the facts that define this variant

SourceTilesHandFlowersScoringPayout
[1]144 (the standard 136 plus 8 flowers)13, out on 14used in the hand to form setsall sets earn points; the hand cannot go out until points reach at least 20; points can be doubledall players earn points
  • [1] designed in 1924 by R.F. Foster to solve the Chinese Classical problem of high-scoring hands thwarted by cheap wins and frequent wall-building

Reading it

1924, R.F. Foster, and the 20-point minimum that gives the game its name all confirm the chart. Sloperama adds the motive and the verdict: Foster's attempt satisfied nobody but paved the way for American mah-jongg in the 1930s, which supports the chart's placement of it beside the American line rather than in it.

Sources

  1. Sloper, Tom. "FAQ 2b: Identifying a Mah-Jongg Variant." Sloperama. canonical checked 2026-09-18

    Tile counts, hand sizes, flower handling and scoring for roughly 50 named variants. Primary source for most leaf nodes in this chart.

    https://www.sloperama.com/mjfaq/mjfaq02b.html

    Also cited on: Chinese archaic, Chinese pre-classical, Chinese classical, Shanghai / Hong Kong new style, Hong Kong old style, Modern HKOS and 43 more · bibliography #1

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