Modern inventions › Mahjong Masters Millions
Mahjong Masters Millions
Cross-comparison
corroborated — two or more independent sources agree on the facts that define this variant
| Source | Tiles | Hand | Flowers | Scoring | Payout |
|---|---|---|---|---|---|
| [1] | 136 or 144 | 13, out on 14 | optional; if used, melded instantly when received | points for pongs/kongs/pairs, then an 'aux' value, then multiply | winner(s) only |
| [2] | — | — | does not use Flowers and Seasons at all | retains point scoring for basic sets, as Japanese and classical rules do, rather than scoring only kongs as the Internet Mahjong Server rules do; a self-drawn win receives 10 AUXILIARY POINTS; patterns score slightly better concealed, and a fully concealed hand is rewarded | — |
- [1] several special hands
- [2] DATES AND NAMES THE NODE: rules created for the 1997 Mahjong Masters Millions tournament by Zuwei Thomas Feng and Hiroyuki Takashaki. They are IMS (Internet Mahjong Server) rules — hybrid, combining features of modern Chinese and Japanese mahjong. Pattern selection resembles modern Japanese, with hands such as All Simples and Terminal or Honour in each set, but the Japanese low-scoring patterns are abandoned: no-points hand, going out on a pair, one-chance chow. It applies the Japanese sacred-discard rule in its extended form, and missed discard
Reading it
Two sources, and the second turns a bare label into a dated, attributed ruleset: created for the 1997 Mahjong Masters Millions tournament by Zuwei Thomas Feng and Hiroyuki Takashaki, as Internet Mahjong Server rules — a deliberate hybrid of modern Chinese and Japanese play. Pattern selection follows the Japanese side, including the sacred-discard and missed-discard rules and better scoring for concealed hands, while the Japanese low-scoring patterns are dropped and a self-drawn win instead takes auxiliary points in the Chinese modern style.
It also decodes Sloperama. Its entry says to score the sets, then 'determine the aux value, then multiply' without saying what aux is; the preset documentation shows auxiliary points in use, ten of them for a self-drawn win. The one disagreement is flowers: Sloperama calls them optional and gives 136 or 144 tiles, while this source says the ruleset does not use flowers and seasons at all, which resolves the count to 136.
The chart's placement under modern inventions is well supported by this. A 1997 tournament ruleset assembled deliberately from two traditions is an invention, not a descendant.
Sources
Sloper, Tom. "FAQ 2b: Identifying a Mah-Jongg Variant." Sloperama. canonical checked 2026-09-18
Tile counts, hand sizes, flower handling and scoring for roughly 50 named variants. Primary source for most leaf nodes in this chart.
https://www.sloperama.com/mjfaq/mjfaq02b.html
Also cited on: Chinese archaic, Chinese pre-classical, Chinese classical, Shanghai / Hong Kong new style, Hong Kong old style, Modern HKOS and 43 more · bibliography #1
Four Winds Mah Jong. "Rule presets — MMM." cross-check checked 2026-09-19
The rule-preset documentation of a long-running mahjong program, describing the 1997 Mahjong Masters Millions tournament ruleset and its relation to the Internet Mahjong Server rules.
https://4windsmj.com/kb/help/4winpr21.htm
Only cited here · bibliography #75