Mahjong CompendiumFujian style

Proto-mahjong › Chinese classical › Shanghai / Hong Kong new style › Mainland regionals › Fujian style

Fujian style

124 tiles, winds as flowers

Sources

Sources

The documents this entry rests on, as published. Each can be opened and checked; nothing in this part is anybody’s reading of them.

  1. Guide Sloper, Tom. "FAQ 2b: Identifying a Mah-Jongg Variant." Sloperama. canonical checked 2026-09-18

    https://www.sloperama.com/mjfaq/mjfaq02b.html

    chart’s note Tile counts, hand sizes, flower handling and scoring for roughly 50 named variants. Primary source for most leaf nodes in this chart.

    Also cited on: Chinese archaic, Late Qing style, Chinese pre-classical, Chinese classical, Shanghai / Hong Kong new style, Hong Kong old style and 45 more · bibliography #1

  2. Forum 豆瓣 (Douban) group post. 〈厦门麻将【科普】〉 (Xiamen mahjong explained). cross-check checked 2026-10-03

    https://www.douban.com/group/topic/22687534/

    AI summary A player's write-up of Xiamen mahjong: the full 144-tile set, the wild gold tile and how it is turned up, honours played as ordinary tiles.

    for this variant Xiamen, Fujian's other main city: a wild tile turned from the wall, as Sloper's Fujian entry says, but winds kept as playing tiles.

    Only cited here · bibliography #226

  3. Commercial 心悦游戏. 〈心悦厦门麻将〉 game page. cross-check checked 2026-10-03

    http://xinyueyouxi.com/game/217-22

    AI summary A second Xiamen mahjong app's scoring: points for flowers, golds and honour pungs and kongs, with multipliers for self-draw, three golds and the 游金 wins.

    for this variant Puts numbers on the scoring that Sloper's contributor could not follow.

    Only cited here · bibliography #228

  4. Encyclopedia Wikipedia (Chinese). 〈福州麻雀〉 (Fuzhou mahjong). cross-check checked 2026-10-03

    https://zh.wikipedia.org/wiki/%E7%A6%8F%E5%B7%9E%E9%BA%BB%E9%9B%80

    AI summary The Chinese article on Fuzhou mahjong: a sixteen-tile hand, honours replaced as flowers, a wild 'gold' tile, no fan; cites 簡而清's 《開檯》 for the end of the wall.

    for this variant The Fujian game that does treat winds as flowers, which is what Sloper's Fujian entry describes.

    Also cited on: Filipino style, Fuzhou style · bibliography #222

  5. Commercial 斗智斗勇 / fj173.net. 〈厦门麻将〉 game details. cross-check checked 2026-10-03

    http://www.fj173.net/gamedetail.do?gameId=909

    AI summary A Fujian online platform's rules for Xiamen mahjong: turning the gold, replacing flowers from the tail of the wall, 游金 ('swimming gold') and its double and triple forms.

    for this variant Confirms the Xiamen account from an independent platform, and shows the wild tile as the shared Fujian feature.

    Only cited here · bibliography #227

AI-generated

Analysis

Written by an AI model from the sources above. It is a reading of them, not a source in its own right: every figure in it points back to a numbered source, and where the two disagree, the source is right.

Assessment

Confidence
single-informant the whole entry rests on one report from one person
Evidence
partial sources agree on some points but disagree or say nothing on others

Cross-comparison

What each source was read to say, set side by side. The numbers are the sources above.

SourceTilesHandFlowersScoringPayout
[1]124 (3 suits, 4 winds, no dragons)13, out on 14none; winds treated as flower tiles and replaced when acquired; a wild tile from the back of the wall serves as jokercontributor Chris Jacques: 'The scoring system is beyond me'—
[2]144: three suits, 16 winds, 12 dragons, 8 flowers—the eight flower tiles only——
[3]———additive: base + flowers (one each, eight for a full set) + golds (one each) + honour pungs and kongs (1 to 4), times 2 for self-draw, 4 for three golds or 游金, 8 for heavenly hand or 双游—
[4]——'东南西北中' count as flowers and are replaced——
  • [1] Sloperama separately records that Dragon Chang says a style similar to Filipino is played in Fuzhou (Fukien)
  • [2] Read at the source. 'The gold can replace any tile except a flower'; it is turned up by dice from the end of the wall after flowers are replaced. Honours ('大牌': winds and dragons) are played as tiles, with a 'follow' rule obliging a player to discard a matching honour once one has been thrown
  • [5] Read at the source. Gold turned by dice; flowers replaced from 'the last tile of the wall'; 游金 ('swimming gold'): a player waiting with a gold in the pair throws its partner and wins only by self-draw, with 双游 and 三游 as higher forms; the game is abandoned when sixteen tiles are left
  • [4] Read at the source. In Fuzhou the winds (and Red) are flowers and a gold tile is turned up from the wall; the hand is sixteen tiles, seventeen for the dealer

Reading it

'Fujian style' is not one game, and the entry fits Fuzhou better than Fujian at large. The one feature every Fujian source shares is the wild tile turned up from the wall after the flowers are in: called 金, gold, in Fuzhou and in Xiamen alike. The entry's 'winds treated as flower tiles' is Fuzhou practice (Chinese Wikipedia, the QQ Game and Bianfeng rules on the Fuzhou node); in Xiamen the honours are ordinary playing tiles and only the eight flowers are flowers. Two details are not supported anywhere: the 124-tile set with no dragons, and a thirteen-tile hand. Fuzhou deals sixteen (seventeen to the dealer) and keeps the dragons, scoring Red at least as a flower. The scoring the contributor found 'beyond me' is additive: points for flowers, golds and honours, multiplied by the manner of winning. Read with the Fuzhou node, this entry and that node's abbreviated overview describe the same Fuzhou game; the chart's two Fujian nodes are best taken as one game reported twice, with Xiamen as a sister game.

Looked for, not found

  • Law No law bears on these games.
  • Historical No history of the Fujian rules, or of how the gold tile arose, was found.
  • Scholarship No academic study was found.
  • Journalism No press account of the rules was found.
  • Organisation No association's rules were found.
  • Collection No museum or library record bears on them.

Known, not yet read

Sources that look worth having but could not be read for this entry. If you can reach one, it can be read and added. Every variant’s list is gathered on Missing sources.

  • Encyclopedia Baidu Baike. 〈泉州麻将〉 and 〈厦门麻将〉 — Encyclopedia entries for the two main Minnan games; search snippets give Quanzhou a sixteen-tile hand, which would settle the hand size for southern Fujian.
    Where: https://baike.baidu.com/item/%E6%B3%89%E5%B7%9E%E9%BA%BB%E5%B0%86/6395736. Tried: Baidu Baike returns an empty shell to automated reads.
  • Forum Jacques, Chris. Report on Fujian style to Tom Sloper (undated) — The single source of the 124-tile, thirteen-tile account.
    Where: Sloper's correspondence; possibly rec.games.mahjong. Tried: Not found online.

In the tree

Descends from Mainland regionals, as the source chart draws it.

Caveat from the source chart

Rests on a single informant report.

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